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Fixed an issue where the wrong camera would be uploaded to the GPU
Added a Keybind to move the character controller using the FreeflyingCamera (Keybind is G) Fixed an issue where jumping while animations were disabled would brick animations if reenabled Added extra defaulting to some characterSingleton parameters when the Character Controller is reinitialized Fixed culling issues for Jolt Increased Jolt Parameters to allow loading bigger maps
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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