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Re-add msdf-atlas-gen as regular folder
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Pursche committed Oct 19, 2024
1 parent 968baf1 commit b421e90
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26 changes: 26 additions & 0 deletions Dependencies/msdf-atlas-gen/.gitignore
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/build/
/Debug/
/Release/
/Debug Library/
/Release Library/
/x86/
/x64/
.vs/
.vscode/
.DS_Store
*.exe
*.zip
*.user
*.sdf
*.pdb
*.ipdb
*.iobj
*.suo
*.VC.opendb
*.VC.db
/bin/*.lib
/bin/msdf-atlas-gen
output.png
CMakeUserPresets.json
out/
/cmake-gen.bat
55 changes: 55 additions & 0 deletions Dependencies/msdf-atlas-gen/CHANGELOG.md
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## Version 1.3 (2024-06-01)

- Updated to MSDFgen 1.12
- Switched to vcpkg as the primary dependency management system
- Removed Visual Studio solution and Makefile - now has to be generated by CMake
- CMake configuration overhaul, added installation configuration
- Switched to libpng as the primary PNG file encoder
- Added uniform grid mode (`-uniformgrid`) where atlas is laid out in a rectangular grid
- Added options to add extra padding around glyphs (`-empadding`, `-pxpadding` and similar)
- Added the possibility to specify asymmetrical distance range (`-aemrange`, `-apxrange`)
- Added `-pxalign` option which governs glyph alignment with the pixel grid
- Added `-allglyphs` option as alternative to explicit charset / glyphset
- Added `-chars` and `-glyphs` options to specify charset / glyphset directly on command line
- Added `-varfont` option to configure variables of variable fonts
- Added `-version` option to print program version
- Arguments with double dash (e.g. `--font`) now also accepted
- Minor fix to positioning for `-type hardmask`
- Errors are now reported to `stderr`
- TinyXML 2 no longer required as a dependency

### Version 1.2.2 (2021-09-06)

- CMake support
- Conan package manager support

### Version 1.2.1 (2021-07-09)

- Updated to MSDFgen 1.9.1

## Version 1.2 (2021-05-29)

- Updated to MSDFgen 1.9.
- Multiple fonts or font sizes can now be compiled into a single atlas.
- Added `-yorigin` option to choose if Y-coordinates increase from bottom to top or from top to bottom.
- Added `-coloringstrategy` option to select MSDF edge coloring heuristic.
- Shadron preview now properly loads floating-point image outputs in full range mode.

## Version 1.1 (2020-10-18)

- Updated to MSDFgen 1.8.
- Glyph geometry is now preprocessed by Skia to resolve irregularities which were previously unsupported and caused artifacts.
- The scanline pass and overlapping contour mode is made obsolete by this step and has been disabled by default. The preprocess step can be disabled by the new `-nopreprocess` switch and the former enabled by `-scanline` and `-overlap` respectively.
- The project can be built without the Skia library, forgoing the geometry preprocessing feature. This is controlled by the macro definition `MSDFGEN_USE_SKIA`.
- Glyphs can now also be loaded by glyph index rather than Unicode values. In the standalone version, a set of glyphs can be passed by `-glyphset` in place of `-charset`.
- Glyphs not present in the font should now be correctly skipped instead of producing a placeholder symbol.
- Added `-threads` argument to set the number of concurrent threads used during distance field generation.

### Version 1.0.1 (2020-03-09)

- Updated to MSDFgen 1.7.1.

## Version 1.0 (2020-03-08)

- Initial release.
21 changes: 21 additions & 0 deletions Dependencies/msdf-atlas-gen/LICENSE.txt
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MIT License

Copyright (c) 2020 - 2024 Viktor Chlumsky

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
277 changes: 277 additions & 0 deletions Dependencies/msdf-atlas-gen/README.md

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76 changes: 76 additions & 0 deletions Dependencies/msdf-atlas-gen/msdf-atlas-gen.lua
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local dep = Solution.Util.CreateDepTable("msdf-atlas-gen", { "msdfgen" })

Solution.Util.CreateStaticLib(dep.Name, Solution.Projects.Current.BinDir, dep.Dependencies, function()
Solution.Util.SetLanguage("C++")
Solution.Util.SetCppDialect(20)

local srcDir = dep.Path .. "/msdf-atlas-gen"

local defines = { "_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS", "_SILENCE_ALL_MS_EXT_DEPRECATION_WARNINGS" }
local links = {}
local files =
{
srcDir .. "/AtlasGenerator.h",
srcDir .. "/AtlasStorage.h",
srcDir .. "/BitmapAtlasStorage.h",
srcDir .. "/BitmapAtlasStorage.hpp",
srcDir .. "/bitmap-blit.cpp",
srcDir .. "/bitmap-blit.h",
srcDir .. "/Charset.cpp",
srcDir .. "/Charset.h",
srcDir .. "/charset-parser.cpp",
srcDir .. "/csv-export.cpp",
srcDir .. "/csv-export.h",
srcDir .. "/DynamicAtlas.h",
srcDir .. "/DynamicAtlas.hpp",
srcDir .. "/FontGeometry.cpp",
srcDir .. "/FontGeometry.h",
srcDir .. "/GlyphBox.h",
srcDir .. "/glyph-generators.cpp",
srcDir .. "/glyph-generators.h",
srcDir .. "/GlyphGeometry.cpp",
srcDir .. "/GlyphGeometry.h",
srcDir .. "/GridAtlasPacker.cpp",
srcDir .. "/GridAtlasPacker.h",
srcDir .. "/image-encode.cpp",
srcDir .. "/image-encode.h",
srcDir .. "/image-save.h",
srcDir .. "/image-save.hpp",
srcDir .. "/ImmediateAtlasGenerator.h",
srcDir .. "/ImmediateAtlasGenerator.hpp",
srcDir .. "/json-export.cpp",
srcDir .. "/json-export.h",
srcDir .. "/msdf-atlas-gen.h",
srcDir .. "/Padding.cpp",
srcDir .. "/Padding.h",
srcDir .. "/Rectangle.h",
srcDir .. "/RectanglePacker.cpp",
srcDir .. "/RectanglePacker.h",
srcDir .. "/rectangle-packing.h",
srcDir .. "/rectangle-packing.hpp",
srcDir .. "/Remap.h",
srcDir .. "/shadron-preview-generator.cpp",
srcDir .. "/shadron-preview-generator.h",
srcDir .. "/size-selectors.cpp",
srcDir .. "/size-selectors.h",
srcDir .. "/TightAtlasPacker.cpp",
srcDir .. "/TightAtlasPacker.h",
srcDir .. "/types.h",
srcDir .. "/utf8.cpp",
srcDir .. "/utf8.h",
srcDir .. "/Workload.cpp",
srcDir .. "/Workload.h",
}

warnings "Off"

Solution.Util.SetDefines(defines)
Solution.Util.SetLinks(links)
Solution.Util.SetFiles(files)
Solution.Util.SetIncludes(dep.Path)
end)

Solution.Util.CreateDep(dep.NameLow, dep.Dependencies, function()
Solution.Util.SetIncludes(dep.Path)
Solution.Util.SetLinks({ dep.Name })
end)
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42 changes: 42 additions & 0 deletions Dependencies/msdf-atlas-gen/msdf-atlas-gen/AtlasGenerator.h
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#pragma once

#include <msdfgen.h>
#include "Remap.h"
#include "GlyphGeometry.h"

namespace msdf_atlas {

namespace {

/** Prototype of an atlas generator class.
* An atlas generator maintains the atlas bitmap (AtlasStorage) and its layout and facilitates
* generation of bitmap representation of glyphs. The layout of the atlas is given by the caller.
*/
class AtlasGenerator {

public:
AtlasGenerator();
AtlasGenerator(int width, int height);
/// Generates bitmap representation for the supplied array of glyphs
void generate(const GlyphGeometry *glyphs, int count);
/// Resizes the atlas and rearranges the generated pixels according to the remapping array
void rearrange(int width, int height, const Remap *remapping, int count);
/// Resizes the atlas and keeps the generated pixels in place
void resize(int width, int height);

};

}

/// Configuration of signed distance field generator
struct GeneratorAttributes {
msdfgen::MSDFGeneratorConfig config;
bool scanlinePass = false;
};

/// A function that generates the bitmap for a single glyph
template <typename T, int N>
using GeneratorFunction = void (*)(const msdfgen::BitmapRef<T, N> &, const GlyphGeometry &, const GeneratorAttributes &);

}
37 changes: 37 additions & 0 deletions Dependencies/msdf-atlas-gen/msdf-atlas-gen/AtlasStorage.h
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#pragma once

#include <msdfgen.h>
#include "Remap.h"

namespace msdf_atlas {

namespace {

/** Prototype of an atlas storage class.
* An atlas storage physically holds the pixels of the atlas
* and allows to read and write subsections represented as bitmaps.
* Can be implemented using a simple bitmap (BitmapAtlasStorage),
* as texture memory, or any other way.
*/
class AtlasStorage {

public:
AtlasStorage();
AtlasStorage(int width, int height);
/// Creates a copy with different dimensions
AtlasStorage(const AtlasStorage &orig, int width, int height);
/// Creates a copy with different dimensions and rearranges the pixels according to the remapping array
AtlasStorage(const AtlasStorage &orig, int width, int height, const Remap *remapping, int count);
/// Stores a subsection at x, y into the atlas storage. May be implemented for only some T, N
template <typename T, int N>
void put(int x, int y, const msdfgen::BitmapConstRef<T, N> &subBitmap);
/// Retrieves a subsection at x, y from the atlas storage. May be implemented for only some T, N
template <typename T, int N>
void get(int x, int y, const msdfgen::BitmapRef<T, N> &subBitmap) const;

};

}

}
33 changes: 33 additions & 0 deletions Dependencies/msdf-atlas-gen/msdf-atlas-gen/BitmapAtlasStorage.h
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#pragma once

#include "AtlasStorage.h"

namespace msdf_atlas {

/// An implementation of AtlasStorage represented by a bitmap in memory (msdfgen::Bitmap)
template <typename T, int N>
class BitmapAtlasStorage {

public:
BitmapAtlasStorage();
BitmapAtlasStorage(int width, int height);
explicit BitmapAtlasStorage(const msdfgen::BitmapConstRef<T, N> &bitmap);
explicit BitmapAtlasStorage(msdfgen::Bitmap<T, N> &&bitmap);
BitmapAtlasStorage(const BitmapAtlasStorage<T, N> &orig, int width, int height);
BitmapAtlasStorage(const BitmapAtlasStorage<T, N> &orig, int width, int height, const Remap *remapping, int count);
operator msdfgen::BitmapConstRef<T, N>() const;
operator msdfgen::BitmapRef<T, N>();
operator msdfgen::Bitmap<T, N>() &&;
template <typename S>
void put(int x, int y, const msdfgen::BitmapConstRef<S, N> &subBitmap);
void get(int x, int y, const msdfgen::BitmapRef<T, N> &subBitmap) const;

private:
msdfgen::Bitmap<T, N> bitmap;

};

}

#include "BitmapAtlasStorage.hpp"
65 changes: 65 additions & 0 deletions Dependencies/msdf-atlas-gen/msdf-atlas-gen/BitmapAtlasStorage.hpp
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#include "BitmapAtlasStorage.h"

#include <cstring>
#include <algorithm>
#include "bitmap-blit.h"

namespace msdf_atlas {

template <typename T, int N>
BitmapAtlasStorage<T, N>::BitmapAtlasStorage() { }

template <typename T, int N>
BitmapAtlasStorage<T, N>::BitmapAtlasStorage(int width, int height) : bitmap(width, height) {
memset((T *) bitmap, 0, sizeof(T)*N*width*height);
}

template <typename T, int N>
BitmapAtlasStorage<T, N>::BitmapAtlasStorage(const msdfgen::BitmapConstRef<T, N> &bitmap) : bitmap(bitmap) { }

template <typename T, int N>
BitmapAtlasStorage<T, N>::BitmapAtlasStorage(msdfgen::Bitmap<T, N> &&bitmap) : bitmap((msdfgen::Bitmap<T, N> &&) bitmap) { }

template <typename T, int N>
BitmapAtlasStorage<T, N>::BitmapAtlasStorage(const BitmapAtlasStorage<T, N> &orig, int width, int height) : bitmap(width, height) {
memset((T *) bitmap, 0, sizeof(T)*N*width*height);
blit(bitmap, orig.bitmap, 0, 0, 0, 0, std::min(width, orig.bitmap.width()), std::min(height, orig.bitmap.height()));
}

template <typename T, int N>
BitmapAtlasStorage<T, N>::BitmapAtlasStorage(const BitmapAtlasStorage<T, N> &orig, int width, int height, const Remap *remapping, int count) : bitmap(width, height) {
memset((T *) bitmap, 0, sizeof(T)*N*width*height);
for (int i = 0; i < count; ++i) {
const Remap &remap = remapping[i];
blit(bitmap, orig.bitmap, remap.target.x, remap.target.y, remap.source.x, remap.source.y, remap.width, remap.height);
}
}

template <typename T, int N>
BitmapAtlasStorage<T, N>::operator msdfgen::BitmapConstRef<T, N>() const {
return bitmap;
}

template <typename T, int N>
BitmapAtlasStorage<T, N>::operator msdfgen::BitmapRef<T, N>() {
return bitmap;
}

template <typename T, int N>
BitmapAtlasStorage<T, N>::operator msdfgen::Bitmap<T, N>() && {
return (msdfgen::Bitmap<T, N> &&) bitmap;
}

template <typename T, int N>
template <typename S>
void BitmapAtlasStorage<T, N>::put(int x, int y, const msdfgen::BitmapConstRef<S, N> &subBitmap) {
blit(bitmap, subBitmap, x, y, 0, 0, subBitmap.width, subBitmap.height);
}

template <typename T, int N>
void BitmapAtlasStorage<T, N>::get(int x, int y, const msdfgen::BitmapRef<T, N> &subBitmap) const {
blit(subBitmap, bitmap, 0, 0, x, y, subBitmap.width, subBitmap.height);
}

}
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