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Check out the Demo

Just playing around in WebGL with our old project that was originally made in C++/OpenGL. The Navier-Stokes equations were just rewritten into Javascript with three.js, No optimizations at all, 100% brute force calculations atm.

Installation

Copy repository, navigate to root folder and run

npm install
grunt serve

The original project can be found here.

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Fluid Simulation using Smoothed Particle Hydrodynamics

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