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- Cargo fields are emptied upon 'delivery'. Delivery is checked by as suggested by kudla188 in issue #16; by checking for trailer attached set to false while navigation distance is near zero. This seems to work pretty well. - Job.Cargo in C# Demo is duplicated from TrailerName. This field was non-functional before. - Job started & finished events in SDK. Job started & finished are basically that the SDK has reported there is a trailer attached or delivered. Job Started will be re-fired when the user loads an existing game. The finished event may fire prematurely when the user unattaches trailer at the parking lot, but not in the parking area.
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42 changes: 21 additions & 21 deletions
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...t/C#/Ets2SdkClient.Demo/Form1.Designer.cs → ...Client.Demo/Ets2SdkClientDemo.Designer.cs
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