Releases: ninovanhooff/wheelsprung
Releases · ninovanhooff/wheelsprung
0.10.0
0.9.0
first 10 level backgrounds, level select backgrounds
0.8.1
Fix image load error (can't get value for none) for windows
0.8.0
Animations
0.7.0
wmj format
0.5.0: Choosh Tru3D and level select screen
CHANGE version to 0.5.0
0.4.0: Twin Cities Playtest
UPDATE levels
0.3.0 - Second playtest
What's Changed
- D-pad leaning exerts a constant force by default rather that the spiked force of the previous playtest (general playtest feedback)
- Game Over when player leaves level bounds (requested by @Subcide)
- Crank-to-kickstart bike (requested by @strupf | lukas)
- Signpost which learns players how to turn around
- Add level: Hills (like the mobile game HillClimb)
- Add level: King of the Hill (which is a bad name, will be renamed to HalfPipe)
- Add bonus star to levels: Bonus achievement which usually require players to approach level from a different angle
- Camera movement is influenced by speed and driving direction
- Wilhelm screams when player falls outside level
- Settings menu
- Enable tilt input for leaning (requested by @al May's Watching)
- Lean back / forward force multiplier
- Choose a d-pad button response "curve"
- Remember last played level
- Ready ? / Go! after loading a level. Level timer starts on first button press. Helps high-score chasers to not lose time after loading a level
- Indicator for rotation force (might be a debugging-thing)
Full Changelog: 0.2.0...0.3.0
0.2.0: First playtest
ADD create user levels dir when creating config
0.1.0: Chipmunk Physics Experiment
Chipmunk Physics Experiment