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Reset the level counter when player wins #5

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7 changes: 5 additions & 2 deletions src/levels.inc
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ check_next:
;; Check maximum level
ld (current_level), a
cp MAX_LEVEL
jp z, final
jp z, final_level
call win_snd
call slide_off

Expand All @@ -53,8 +53,11 @@ load_level:
call draw_buffer
call draw_ui
ret


final_level:
ld a, 0
ld (current_level), a
jp final

level1:
incbin "levels/level1"
Expand Down