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Trying to fix CI build error with filepaths
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EPICGameGuy committed Dec 17, 2023
1 parent e88e6d7 commit 370c94a
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2 changes: 2 additions & 0 deletions src/engine.cc
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,8 @@ static void load_asset_manifest()

check("MANIFEST.ISO"_p.to_full_filepath() == std::string("cdrom0:\\MANIFEST.ISO"));

printf("Manifest filelocation: %s\n", "MANIFEST.ISO"_p.to_full_filepath());

check(Filesystem::load_file("MANIFEST.ISO"_p, asset_manifest_data, manifest_size));
Asset::load_asset_table(asset_manifest_data.get(), manifest_size);

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