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NSF Prowler: Update Again #2094
NSF Prowler: Update Again #2094
Conversation
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Resolved the conflict, replaced old weapon racks with new ones. |
Ah, thank you Erhard! |
Sorry if this is an annoying question, but would it be possible to re-add the cellcharger removed from the cockpit? It could maybe fit in the dorm on the table. |
Incorrect. From the SOP, softsuits are a requirement at both heat zero and heat one. Hardsuits are not authorised until heat two! Vendors are generally being removed from ships. You always start at the NFSDO where you should be equipping yourself with everything you need, and there's always the Empress and uplink. |
Ah to be clear re: the patrol suits, I was given to understand that they counted as soft suits, due to existing prior to the green armourless EVA suit, and that hard suit with regards to the SOP, specifically referenced the uplink purchasble combat suits and above. Is this no longer the case? |
From my understanding, softsuits are softsuits and hardsuits are hardsuits. |
About the PR
Updates the NSF Prowler a little bit, largely for compliance with space law changes and mapping requirements.
Why / Balance
Space law now designates when NFSD officers should and shouldn't be using hardsuits, so the suit storage area was adjusted to now have EVA lockers as well as the hardsuit units. I had to remove the racks for this, so shelving was added around the ship so too much storage isn't lost. There's a sturdy shelf in the armoury now for storing ammunition.
Directional fans are now a thing, so the ship is compliant with those now.
Price was adjusted also, as it appraises at just under 35k at purchase.
How to test
Checkout the branch, buy the ship. Go prowling.
Media
Uninitialised. Spawns showing.
Uninitialised.
Initialised.
Requirements
Breaking changes
Nil.
Changelog
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