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prepare 1.2
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neuecc committed Mar 13, 2015
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8 changes: 7 additions & 1 deletion Assets/LINQtoGameObject/README.txt
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LINQ to GameObject
===
LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy like LINQ to XML.
LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject like LINQ to XML.
Project Home: https://github.com/neuecc/LINQ-to-GameObject-for-Unity
Unity Forums support thread: http://forum.unity3d.com/threads/linq-to-gameobject.292611/

LINQ to GameObject supports Unity 4 and 5 + uGUI's `RectTransform`.

Axis
---
The concept of LINQ to GameObject is axis on tree.
Expand Down Expand Up @@ -117,6 +119,8 @@ Destroy|Destroy this GameObject safety(check null, deactive/detouch before destr

There are `TransformCloneType` that used Add methods.

> If target is `RectTransform` always use `SetParent(parent, false)` and ignores `TransformCloneType`

Value|Description
-------| -----------
KeepOriginal|Set to same as Original. This is default of Add methods.
Expand All @@ -135,6 +139,8 @@ MoveToAfterSelf|Move the GameObject after this GameObject.

There are `TransformMoveType` that used MoveTo methods.

> If target is `RectTransform` always use `SetParent(parent, false)` and ignores `TransformMoveType`

Value|Description
-------| -----------
FollowParent|Set to same as Parent.
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8 changes: 7 additions & 1 deletion README.md
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@@ -1,6 +1,8 @@
LINQ to GameObject
===
LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy like LINQ to XML. You can install from [Unity Asset Store - LINQ to GameObject](http://u3d.as/content/neuecc/linq-to-game-object) as FREE. Unity Forums support thread, ask me any questions - [http://forum.unity3d.com/threads/linq-to-gameobject.292611/](http://forum.unity3d.com/threads/linq-to-gameobject.292611/)
LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject like LINQ to XML. You can install from [Unity Asset Store - LINQ to GameObject](http://u3d.as/content/neuecc/linq-to-game-object) as FREE. Unity Forums support thread, ask me any questions - [http://forum.unity3d.com/threads/linq-to-gameobject.292611/](http://forum.unity3d.com/threads/linq-to-gameobject.292611/)

LINQ to GameObject supports Unity 4 and 5 + uGUI's `RectTransform`.

Axis
---
Expand Down Expand Up @@ -117,6 +119,8 @@ Destroy|Destroy this GameObject safety(check null, deactive/detouch before destr

There are `TransformCloneType` that used Add methods.

> If target is `RectTransform` always use `SetParent(parent, false)` and ignores `TransformCloneType`
Value|Description
-------| -----------
KeepOriginal|Set to same as Original. This is default of Add methods.
Expand All @@ -135,6 +139,8 @@ MoveToAfterSelf|Move the GameObject after this GameObject.

There are `TransformMoveType` that used MoveTo methods.

> If target is `RectTransform` always use `SetParent(parent, false)` and ignores `TransformMoveType`
Value|Description
-------| -----------
FollowParent|Set to same as Parent.
Expand Down

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