A destructible environment made in a team as part of our thematic project at MMU
resources used:
Destruction system Source code base inspired by: Svanå, Leo (2021) Voxel Destruction Physics | Unity Tutorial. Available at: https://www.youtube.com/watch?v=MEqH46rosWA (Accessed: 13 February 2024).
prefab based destruction base inspired by: Brakeys (2017) Shatter / destruction in unity (tutorial) YouTube. Available at: https://www.youtube.com/watch?v=EgNV0PWVaS8 (Accessed: 15 February 2024).
FPS Controller base built off of: davegamedevelopment (2022) First person movement in 10 minutes - Unity Tutorial, YouTube. Available at: https://youtu.be/f473C43s8nE?si=8MOIVfn4-xBswU8K (Accessed: 10 May 2024).
Procedural generation Base inspired by: Tyroller, J. (2019) How to randomly generate levels (and islands), YouTube. Available at: https://www.youtube.com/watch?v=O9J_Cfl6HzE (Accessed: 10 May 2024).