Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enable sRGB framebuffer #332

Draft
wants to merge 3 commits into
base: master
Choose a base branch
from
Draft

Commits on Apr 2, 2024

  1. Configuration menu
    Copy the full SHA
    c8cc553 View commit details
    Browse the repository at this point in the history
  2. Platform: Core: Adjust color correction shaders

    Drop the output gamma correction, as that's handled by the driver for
    sRGB-encoded framebuffer.
    GranMinigun committed Apr 2, 2024
    Configuration menu
    Copy the full SHA
    8721b6e View commit details
    Browse the repository at this point in the history
  3. Platform: Core: Conditionally set texture format

    sRGB texture format is needed for the output to look right with
    sRGB framebuffer enabled and no color correction shader applied.
    GranMinigun committed Apr 2, 2024
    Configuration menu
    Copy the full SHA
    65d9488 View commit details
    Browse the repository at this point in the history