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Cdb rebased onto shipsoft fairship master #3
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* passing from local to global coordinates * added option for ntuples writing, disabling display by default
…Make policies (#230)
* Added SciFiUnpack file and modified SciFiHit class. * SciFiUnpack: included conversion of raw to root * Fix SciFi HitData struct * Modification on SciFiUnpacker: added detectorID. * Fix SciFi unpacker * Clang format * Slight refactoring * Fixed: conversion channel to detectorId. Added function GetSciFiXYZ * Moving z to global reference system * Update SciFiUnpacker and SciFiHit * Fix conflicts merge * adding SciFi hits * Activate the SciFi on the script * Fix units on charmdet/SciFiHit.cxx * Channel mapping: Fixed. * Fix: charmdet/SciFiHit.cxx * Deleted some comments on SciFiUnpacker.cxx
* updating Pixel station positions * removing not loaded variables * First addition of RPCTrack class * Adding other methods to RPCTrack class * a bit of cleaning * still not w working :( * Local reconstructed variables * fixing bugs in some attributes * Replacing c++ types with RTypes * first trial for track drawing * drawing track objects * adding new MCPoints * Add partitionID to detectorID * FIX: use fPartitionID for hit unpacking * WIP: first try for pixel hit digitization * ENH: put partitionID in detectorID during unpacking * ENH: add x,y,z mapping for pixeldetector * ENH: use pointer to map in EndPoints method * ENH: move positionsmap to PixelModules class, fix syntax errors * FIX: correct moduleID calculation, add comments for pixelID values * ENH: catch case of pixel(0,0), change computation of moduleID * ENH: better variable name for frontend number, change moduleID calc * FIX: max_detID * ENH: account for different pos of larger pixels on even and odd modules. * ENH: add alignment values, transfrom to global coordinate system * MAINT: cleanup * MAINT: variable names * FIX: typo in variable name * ENH: correct alignment values, column edge case for uneven frontendID * FIX: missing declaration * ENH: create shared_ptr PixelPositionMap * ENH: move PixelMap back to ShipPixelHit * use static member variable to hold map * use static member function MakePositionMap() to initialize * ENH: compute map only on first use * MAINT: add comment for ROOT * ENH: Make PixelMap private * ENH: remove MapInitialized and helper variable in MakePositionMap * FIX: check for not exsisting map * try to add a script for RPC postion transformation, but for now it crashes * first draft of charmmonitoring script * Test of loading hits from local tracking * basic fitting with numpy * adding Eve clusters and track display * back to official RPCTrack class * Changing function comments to Python help() compatible documentation * Adding Pixel to charmdetAnalysis * Inserting geometry volumes in pixel hit map * adding some checks * ENH: compute position map with reference from geometry file * FIX: typo * end temporary check for RPCs * by default loading first RPC track event * removing useless lines * fixing indent * removing obsolete changes * no blank line * Adding a new script for plotting the positions of data hits from July 2018 in a Eve display. Currently rpc and pixel hits can be loaded, other subdetectors to be added Best regards, Antonio * removed not used imports * removing code used for tests * adding other pixel hits * need to fix positions * rpc points * temporary option for event drawing * FIX: hit displacement, wrong calculation of pixel center * ENH: switch ShipPixelHit to cm based alignment
* updating Pixel station positions * removing not loaded variables * First addition of RPCTrack class * Adding other methods to RPCTrack class * a bit of cleaning * still not w working :( * Local reconstructed variables * fixing bugs in some attributes * Replacing c++ types with RTypes * first trial for track drawing * drawing track objects * adding new MCPoints * Add partitionID to detectorID * FIX: use fPartitionID for hit unpacking * WIP: first try for pixel hit digitization * ENH: put partitionID in detectorID during unpacking * ENH: add x,y,z mapping for pixeldetector * ENH: use pointer to map in EndPoints method * ENH: move positionsmap to PixelModules class, fix syntax errors * FIX: correct moduleID calculation, add comments for pixelID values * ENH: catch case of pixel(0,0), change computation of moduleID * ENH: better variable name for frontend number, change moduleID calc * FIX: max_detID * ENH: account for different pos of larger pixels on even and odd modules. * ENH: add alignment values, transfrom to global coordinate system * MAINT: cleanup * MAINT: variable names * FIX: typo in variable name * ENH: correct alignment values, column edge case for uneven frontendID * FIX: missing declaration * ENH: create shared_ptr PixelPositionMap * ENH: move PixelMap back to ShipPixelHit * use static member variable to hold map * use static member function MakePositionMap() to initialize * ENH: compute map only on first use * MAINT: add comment for ROOT * ENH: Make PixelMap private * ENH: remove MapInitialized and helper variable in MakePositionMap * FIX: check for not exsisting map * try to add a script for RPC postion transformation, but for now it crashes * first draft of charmmonitoring script * Test of loading hits from local tracking * basic fitting with numpy * adding Eve clusters and track display * back to official RPCTrack class * Changing function comments to Python help() compatible documentation * Adding Pixel to charmdetAnalysis * Inserting geometry volumes in pixel hit map * adding some checks * ENH: compute position map with reference from geometry file * FIX: typo * end temporary check for RPCs * by default loading first RPC track event * removing useless lines * fixing indent * removing obsolete changes * no blank line * Adding a new script for plotting the positions of data hits from July 2018 in a Eve display. Currently rpc and pixel hits can be loaded, other subdetectors to be added Best regards, Antonio * removed not used imports * removing code used for tests * adding other pixel hits * need to fix positions * rpc points * temporary option for event drawing * FIX: hit displacement, wrong calculation of pixel center * ENH: switch ShipPixelHit to cm based alignment * fix positions of pixel volumes, use shipunit.py
* Added SciFiUnpack file and modified SciFiHit class. * SciFiUnpack: included conversion of raw to root * Fix SciFi HitData struct * Modification on SciFiUnpacker: added detectorID. * Fix SciFi unpacker * Clang format * Slight refactoring * Fixed: conversion channel to detectorId. Added function GetSciFiXYZ * Moving z to global reference system * Update SciFiUnpacker and SciFiHit * Fix conflicts merge * adding SciFi hits * Activate the SciFi on the script * Fix units on charmdet/SciFiHit.cxx * Channel mapping: Fixed. * Fix: charmdet/SciFiHit.cxx * Deleted some comments on SciFiUnpacker.cxx * Fix positions in SciFiHit.cxx
This reverts commit 817f740.
* add CI in gitlab * add aliBuild to the CI * upgrade aliBuild in CI * upgrade aliBuild in user directory * upgrade aliBuild completely * first source, and then install aliBuild
* options for reading drift tubes data from charm measurement * removing old comments * increasing MufluxSpectrometerHit class version
* update magnet dimensions and muon filter sampling * disabling other volumes to help check geometry * adding support structures * fixing typos * first draft of muon filter hole * saving current status, still iron sampling to be changed * new muon filter layout for June 2019 Meeting * removing HPTs near the coil * saving draft version * working version with fixed coil curvature * first fix of extrusions, need to solve muon filter pillars * ensuring backwards compatibility * fixing remaining extrusions * removing changes which are being done also by Alexander * fixing pillars * removing temporary volumes acceptancy checks * fixing positioning of muon filter * fixing pillar overlap * reactivating all FairShip volumes * preparing for pull request * removing changes to HPT to avoid conflicts with contemporary pull request * adding lateral supports
* replacing vacuum mother volumes with TGeoVolumeAssembly within the SND magnetized target * replacing vacuum volume containers with TGeoVolumeAssembly objects in NuTauMudet class * replacing virtual volumes with TGeoVolumeAssembly objects within charmdet folder (my code only) * replacing a remaining virtual volume with TGeoVolumeAssembly
* upgrading print function to python3 * fixing a typo in RPCPositions() * updating print functions * applying futurize
* Added SciFiUnpack file and modified SciFiHit class. * SciFiUnpack: included conversion of raw to root * Fix SciFi HitData struct * Modification on SciFiUnpacker: added detectorID. * Fix SciFi unpacker * Clang format * Slight refactoring * Fixed: conversion channel to detectorId. Added function GetSciFiXYZ * Moving z to global reference system * Update SciFiUnpacker and SciFiHit * Fix conflicts merge * adding SciFi hits * Activate the SciFi on the script * Fix units on charmdet/SciFiHit.cxx * Channel mapping: Fixed. * Fix: charmdet/SciFiHit.cxx * Deleted some comments on SciFiUnpacker.cxx * Fix positions in SciFiHit.cxx * Fix: x,y positions and casting issues on SciFiHit class. * Update SciFiHit.cxx Merge together the declaration and the initialisation of ch and boardId
* Change the way unpackers are selected * use partID from raw data header for pixel unpacking
* different thickness for tungsten run * editing the comment
* add documetation to build FairShip from CVMFS * update installation instructions * add instruction for HTCondor
* Added SciFiUnpack file and modified SciFiHit class. * SciFiUnpack: included conversion of raw to root * Fix SciFi HitData struct * Modification on SciFiUnpacker: added detectorID. * Fix SciFi unpacker * Clang format * Slight refactoring * Fixed: conversion channel to detectorId. Added function GetSciFiXYZ * Moving z to global reference system * Update SciFiUnpacker and SciFiHit * Fix conflicts merge * adding SciFi hits * Activate the SciFi on the script * Fix units on charmdet/SciFiHit.cxx * Channel mapping: Fixed. * Fix: charmdet/SciFiHit.cxx * Deleted some comments on SciFiUnpacker.cxx * Fix positions in SciFiHit.cxx * Fix: x,y positions and casting issues on SciFiHit class. * Update SciFiHit.cxx Merge together the declaration and the initialisation of ch and boardId * Fix: comment translation on z coordinate. Global z coordinate already in place.
* Implementing new veto geometry design. * veto.cxx cleaning * Improve makeID function. * Add inner walls at magnet region * Add vertical ribs to the magnet region. * Remove warnings * Cleaning * Change back to simple numbering scheme of veto segments. * Update in magnet region. * veto Cleaning * veto Cleaning more * Fix hit position for new geomenry
* Make formatting of Pythia strings stable between Python 2 and 3 for HNLs. * Make formatting of Pythia strings stable between Python 2 and 3 for RPV SUSY. * Add missing `self.` in front of method call. * Replace debug statements by MethodLogger in dark photon model. * Minor comments cleanup. * Replace raw tab by spaces. * Make formatting of Pythia strings stable between Python 2 and 3 for the dark photon.
…erface definition. Closes #8. [CI skip]
…he CDB package final. Closes #13.
* Improved code layout * Improved / corrected code comments * Removed unused code
…ration. * Updated Doxyfile.
…m drifttubesmonitoring.py into the CDB.
* Added example Dockerfile for image with mongoDB.
…streaming of th CDB package. * Moved the cdb-integrated drifttubemonitoring script to the demo folder as example.
…relevance for the upstream tree.
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