The authoring tool for the RAMSES rendering ecosystem. Find the user documentation here. Find a broader overview of the Ramses SDK here.
Make sure you have Git LFS installed:
> git lfs install
Updated Git hooks.
Git LFS initialized.
To build Ramses Composer you first need to checkout and initialize it's dependencies:
> git clone https://github.com/bmwcarit/ramses-composer ramses-composer
> cd ramses-composer
\raco> git submodule update --init --recursive
If your Qt installation is not in the default location (Currently: C:/Qt/5.15.2/msvc2019_64
),
set the environment variable RACO_QT_BASE
to it.
\raco> mkdir build
\raco> cd build
\raco\build> cmake ..
\raco\build> cmake --build . --target RaCoEditor --config <CONFIG> # <CONFIG> either Release or Debug
Ramses Composer is built on Windows 10 with Visual Studio 2019 and on Ubuntu 18.04 with gcc 8.4.0.
The executable can be found in:
\raco\build\release\bin\<CONFIG>\RamsesComposer.exe # <CONFIG> either Release or Debug
Starting RaCoEditor with an extra console showing stdout (Windows only):
\raco\build\release\bin\<CONFIG>\RamsesComposer.exe -c
Starting RaCoEditor with an extra console and configured ramses framework log levels:
\raco\build\release\bin\<CONFIG>\RamsesComposer.exe -c -r '--log-level-contexts-filter info:RAPI,off:RPER,debug:RRND,off:RFRA,off:RDSM,info:RCOM --log-level-console trace'
RaCoEditor can also be given the initial project file as an command line argument:
\raco\build\release\bin\<CONFIG>\RamsesComposer.exe <PATH_TO_PROJECT_FILE>
The <PATH_TO_PROJECT_FILE>
has to be either an absolute path or relative to the current working directory.
The Linux release contains all required Qt shared libraries. Ramses Composer Headless and Ramses Composer can be started using the
provided shell script ./RaCoHeadless.sh
resp. ./RamsesComposer.sh
.
The shell scripts together with the qt.conf
allow the localization of all required Qt shared libraries.
Both the Windows and Linux versions of the Ramses Composer Python 3.8 environment can be found in ./bin/python*
. The environment
is isolated from the system and contains pip for installing
custom modules. For more details how to install modules with pip, please refer to the Python section in the documentation.
The various file locations are determined by the PathManager.h. They are all relative to the executable.
The Ramses Composer looks for the the folder
../../configfiles
relative to its binary path. If the folder does not exist, Ramses Composer will automatically create it on startup. The folder is also automatically created by CMake and can be found in the zip for the binary files.
Files in this directory are:
- layout.ini - Saves the layout and geometry information of the Qt application.
- RamsesComposer.log - Main log file.
- recent_files.ini - Saves the list of recent files opened with Ramses Composer.
The build process for the Ramses Composer generates a "release" folder in the CMake build directory which matches the distributed zip-files - so after building Ramses Composer the developer will run Ramses Composer in the same environment as the user.
The linux build needs newer versions of CMake and Qt than available from the Ubuntu 18.04 repositories. Install CMake >= 3.19 and Qt 5.15.2. It also needs gcc/g++ >=8 which is available from the Ubuntu 18.04 repositories.
Installing Qt into /usr/local/opt/Qt/5.15.2 can be done like this:
apt-get install python3-pip
python3 -m pip install --upgrade pip
python3 -m pip install aqtinstall
python3 -m aqt install --outputdir /usr/local/opt/Qt 5.15.2 linux desktop
Alternatively you can use the official Qt installer.
The environment variable QTBASEDIR needs to be set to the Qt base directory when running CMake, e.g. to /usr/local/opt/Qt in the example above.
To build ramses renderer dependent project you also need to install OpenGL dependencies:
sudo apt install libegl1-mesa
sudo apt install libegl1-mesa-dev
Further Python 3.8.0 needs to be installed to allow building Ramses Composer:
sudo apt install python3.8-dev
Our logging system facade, which uses spdlog as a backend, can be found in
headless/libLogSystem/
.
To use the logging system link against the target
raco::LogSystem
.
#include <log_system/log.h>
using raco::log_system::COMMON;
...
int importantValue {43};
LOG_DEBUG(COMMON, "The important value is {}.", importantValue);
LOG(DEBUG, COMMON, "The important value is {}.", importantValue);
LOG_DEBUG_IF(COMMON, importantValue > 1, "The important value is {}.", importantValue);
We are using predifined log contexts (e.g. COMMON
, PROPERTY_BROWSER
) which are
predeclared in log.h
. If you need a new log context add it there and also initialize
a logger for this context during log_system::init()
.
Available log levels are TRACE, DEBUG, INFO, WARNING, ERROR, CRITICAL
.
Further information about capabailites and formatting can be found at spdlog and fmt.
Example of how to use the raco::testing library:
set(TEST_LIBRARIES
libRamsesBase
raco::testing # include testing
)
raco_package_add_headless_test(libRamsesBase_test
"${TEST_SOURCES}"
"${TEST_LIBRARIES}"
${CMAKE_CURRENT_BINARY_DIR} # set working directory for test
)
raco_package_add_test_resources(libRamsesBase_test
${CMAKE_CURRENT_SOURCE_DIR} # source directory for the resources below
res/basic.frag
res/basic.vert
res/bunny.ctm)
This example will create the setup for having a working directory with the specified resources already copied when using the testing/RacoBaseTest.h fixture.
The UI is based on Qt. Qt is used as Open Source under the LGPL 3 license in the form of unmodified dynamic libraries from Qt 5.15.2. You can find the source code here.
Ramses Composer uses a number of third party libraries:
- Python
- glm
- googletest
- OpenCTM-1.0.3
- Qt Advanced Docking System
- RAMSES
- RAMSES logic
- spdlog
- tinygltf
- zip
Their source code and respective licenses can be found in the third_party/
folder.
Ramses Composer is published under the Mozilla Public License 2.0.
Some icons originate from the Google Material Design (Apache 2.0 license).
There are some example files included in resources/
. For Meshes taken from the Khronos glTF library, their individual licenses are listed here. All other meshes, Lua scripts, shaders and textures are also under MPL 2.0.
The screenshot_tests/projects/images/
directory contains the PNG Suite which is free to use (License).
There are no obligations on the projects you create with Ramses Composer. They are your property and you may use and license them in any way you wish. This applies to the .rca scene file, everything referenced by it and all files exported from Ramses Composer.