A SoftBody2D is defined by a set of RigidBody2Ds and Joint2Ds used to simulate it and a Skeleton2D used to deform the texture.
- Automatic (Recommended): Download the plugin from the official Godot Asset Store using the
AssetLib
tab in Godot. - Manual: Download the source code and move only the addons folder into your project addons folder.
You can create multiple types of softbodies with this plugin, such as:
- Bouncy SoftBody2D
- Breakable/Deformable SoftBody2D
- SoftBody2D with Hole
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Godot SoftBody2D is distributed under the MIT license. See LICENSE
for more details.
Uses parts of code from (godot-chunked-voronoi-generator)[https://github.com/arcanewright/godot-chunked-voronoi-generator]