8.3.0
Lots of bug fixes and quality of life! Sorry I haven't been able to promptly address the issue backlog, there is much to do across the different systems for the upcoming V13 update!
Somewhat related, most Items now have a V2 sheet option available! Like Actors, you can change the sheet for an Item using the Cog button at the top of the sheet.
Features
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Item Sheets now have a V2 option available.
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Add the ability to include a message with
@Pay
commands and allow players to click on@Pay
links (Thanks @Forien) (#2299) -
When adding a specialized Skill without a specialization, you are now prompted for one, additionally, when making that choice for a career skill, the career Item is automatically updated
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Marking a new career as current will now prompt you to "link" it with a previous career of the same group. If so, the system will take all the skills of the previous tier and replace the same ones in the new career, preserving any choices made for specializations.
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V2 Sheets now have buttons to sort item categories
Fixes
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(V2 Sheet) Fix Permanent injuries not showing as "Permanent" (#2301)
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(V2 Sheet) Fix inability to open embedded Items on a Compendium Actor (#2290)
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(V2 Sheet) Fix Archives 3 Armour Item not showing in Combat (#2277)
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Fix Defensive showing up as the source effect for Items erroneously
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The Fear and Terror Size helper that shows when a combat is started now skips comparing two Actors if the tokens are both of the "Friendly" disposition (#2286)
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Fix inability to Toggle the Visor property (Fix only applies to the V2 sheet) (#2259)
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Fix inability to open the ChatMessage context menu when trying to select "Complete all opposed" (#2288)
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Fix Infighting (and other effects that modify Item names) from duplicating upon closing the Item sheet (#2168)
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Fortune and Dark Deals are now have Private GM visibility (#2311)
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Fix transferring an Item from one Actor to another Actor's container making the Item disappear (#2310)
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Fix error when setting the Ogre species to NPCs (#2315)
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Add localization support to the Blackpowder Shock effect (#2314)
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Fix trivial criticals from Up in Arms setting the Actor's wounds to the default (8) (#2316)
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Reimplement Unofficial Grimoire optional rules (Thanks @silentmark)
Warhammer Library - 1.3.0
Official Modules
Ubersreik Adventures 3 is now available! Four exciting adventures alongside details covering the dramatic events that have befallen the City of Ubersreik in the wake of the Turmoil and last days of The Enemy Within campaign
Core Rulebook - 6.0.2
Rough Nights & Hard Days - 6.0.2
- Various clock improvements (#2221)
- Fix Three Feathers (#2247)
- Fix incorrect wound calculations (#2264)
Enemy in Shadows - 6.0.2
- Fix Uneven Horns (#2266)
Ubersreik Adventures I - 6.0.2
- Fix Journal Notes on the Gotheim scene using old references showing as Unknown
- Fix Jabberslythe statistics not matching the adventure details
Death on the Reik - 6.0.2
- Fix various creatures having Quadruped hit location table (#2252)
- Fix omitted text in the Temple of Sigmar #2305
Middenheim - 6.0.2
- Fix provided human subspecies
Archives Vol 1. - 6.0.2
- Fix Ghost Strider skills (replace Lip Reading with Swim) (#2281)
Power Behind the Throne - 6.0.1
Empire in Ruins - 6.0.2
- Fix Actors with the Sigmar's Fiery Hammer
Archives Vol 2. - 6.0.2
- Fix the Generate Spell Scroll Macro
Up In Arms - 6.0.2
Winds of Magic - 6.0.3
- Fix Transmutation of Chamon not having a damage value
- Fix Random Caster trait
Salzenmund - 6.0.2
- Fix Sabine Flamius Transmutation of Chamon spell (See Winds of Magic)
Old World Bundle II - 6.0.2
- Fix incorrect range in gossip table (#2307)
Archives Vol 3. - 6.0.3
- Fix localization conflict (#2313)