7.1.0
Over 3 years ago I released the Storm of Chaos, an attempt to bring unparalleled flexibility and integration to the WFRP4e system. Today I'm glad to finally bring you a complete rework, enhancing the scripting subsystem within Active Effects to even greater potential, utilizing the new capabilities of Foundry V11's new database to make a more powerful, and hopefully more intuitive process to scripting effects. This has taken a ton of time to do, as the thousands of Items within the various modules needed to be combed through and have their scripts rewritten, or have new scripts added.
Hopefully, though, this update makes handling the various conditional bonuses much easier. If you'd like to learn more, see the documentation page on the Effect Refactor
Along with this refactor is a ton of other changes and improvements, read on to find out!
Features
- Active Effects have been entirely reworked to utilize V11 features (handling effect transference) and a new scripting framework. (#1592)
- Implemented an custom Advantage Cap option (Thanks @Txus5012)
- Add option for Prayers to have an extendable AoE (Thanks @Txus5012)
- Added a breakdown of Rolls, Damage, and Wounds taken for Tests (#1730). Note that this implementation is new and still has room for improvement.
- Added a system to recover interrupted Character Creation progress when starting character generation
- CSS compatibility for module Chat Commander by @Forien in #1832
- Add clickable property link for rich text editors by @Forien in #1837
- Show ammunition's location in the ammo select dropdown menu by @Forien in #1838
- fixed
ammoRange
typo and added graceful fallback to not block opening by @Forien in #1849
Fixes
- Fixed Minor Infection reminder link being broken
- Standardized various location names in travel data
- Removed obsolete pinned location button within journal sheets
- Players creating macros via drag-drop should no longer have permission issues
- Fixed an issue where multiple of the same items (currencies) would be duplicated on new Actors (#1821)
- Fix the Create Trait button on non-creature sheets adding Talents instead of Traits (#1764)
- When determining "side" (such as for Group Advantage), the actual token disposition is used, as opposed to the prototype token.
- Fix character generation not pointing to the correct journal entries
Official Modules-
All
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Various effect scripts have be edited or added, too numerous to list here. This spreadsheet briefly describes how each Item has been modified.
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Applied the PDF errata updates to various modules (see this blog post, thanks VividOblivion for making this much easier than it would've been otherwise)
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Most compendium packs have had their permissions set to NONE for players
Core Rulebook - 5.0.0
- See All
- Fix various minor spelling and text errors in journals (#1903, #1859, #1813, #1795)
- Standardized Class names to be plural (#1862)
- Fix Wounded symptom using the Pox description
- Fix Feint skill not having the correct Max characteristic
Starter Set - 5.0.0
- See All
Rough Nights & Hard Days - 5.0.0
- See All
Enemy in Shadows - 5.0.0
- See All
- Fix various text errors (#1834)
Ubersreik Adventures I - 5.0.0
- See All
Death on the Reik - 5.0.0
- See All
Middenheim - 5.0.0
- See All
Archives Vol 1. - 5.0.0
- See All
Power Behind the Throne - 5.0.0
- See All
- Fixed Dagmar and Hultz having swapped tokens
- Fix Janna Eberhauer having the wrong lore (even though I think it's wrong in the book too)
Altdorf - 5.0.0
- See All
Ubersreik Adventures II - 5.0.0
- See All
Old World Bundle I - 5.0.0
- See All
Horned Rat - 5.0.0
- See All
- Added missing items/effects to Grey Seer Skrittar and Maliss (#1811)
Empire in Ruin - 5.0.0
- See All
Archives Vol 2. - 5.0.0
- See All
- Added the ability to manually add magical weapon properties via a header button on Item sheets
Up In Arms - 5.0.0
- See All
- Standardized Class names to be plural (#1862)
- Removed leftover Core effect for Strike to Injure
Winds of Magic - 5.0.0
- See All
- Standardized Class names to be plural (#1862)
- Fix Sergov Pfeiffer having incorrect skills (#1810)
- Added missing link to Magical Assistant in Familiar journal
Imperial Zoo - 5.0.0
- See All
- Fixed Griffon Fletching Weight (#1835)
Salzenmund - 5.0.0
- See All
- Fix Trade data not loading properly