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user-auth: Add server-induced userData updates #135

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tbergmueller
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@tbergmueller tbergmueller commented May 16, 2024

In several occasions server-side logic may want to induce an (enforced) userData update, distributed to all players.

Examples:

  • Moderating: Changing offensive usernames and/or characters
  • Ownership-based: Loss of ownership of a certain character or characterDescription-Item (includes e.g. NFT-Transfers, when items are represented as NFT)
  • Game-Events: A group of Users, e.g. the winning team of a challenge, should get awared with a special character or character item.

What kind of change does your PR introduce? (check at least one)

  • Bugfix
  • Feature
  • Refactor
  • Tests
  • Other, please describe:

@tbergmueller tbergmueller force-pushed the feature/serverInducedUserDataUpdate branch from facff8c to f0753d3 Compare May 16, 2024 11:57
In several occasions server-side logic may want to induce an (enforced)
userData update, distributed to all players.

Examples:
- Moderating: Changing offensive usernames and/or characters
- Ownership-based: Loss of ownership of a certain character or
  characterDescription-Item (includes e.g. NFT-Transfers, when items are
represented as NFT)
- Game-Events: A group of Users, e.g. the winning team of a challenge,
  should get awared with a special character or character item.
@tbergmueller tbergmueller force-pushed the feature/serverInducedUserDataUpdate branch from f0753d3 to 8469a9c Compare May 16, 2024 12:52
@MarcusLongmuir MarcusLongmuir merged commit 8e124c7 into mml-io:main May 20, 2024
5 checks passed
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2 participants