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Remove Loop from library content
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mkj-is authored Jul 22, 2023
1 parent e183ee4 commit 50646b2
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions Sources/PathBuilder/LibraryContent.swift
Original file line number Diff line number Diff line change
Expand Up @@ -23,9 +23,6 @@ struct LibraryContent: LibraryContentProvider {
LibraryItem(EmptySubpath())
LibraryItem(Line(to: CGPoint(x: 50, y: 50)))
LibraryItem(Lines(CGPoint(x: 60, y: 60), CGPoint(x: 70, y: 70)))
LibraryItem(Loop(sequence: 0..<10) { i in
Line(to: CGPoint(x: i * 5, y: i * 5))
})
LibraryItem(Oval(in: CGRect(x: 0, y: 0, width: 10, height: 20)))
LibraryItem(QuadCurve(to: CGPoint(x: 0, y: 0), control: CGPoint(x: 10, y: 10)))
LibraryItem(Rect(CGRect(x: 0, y: 0, width: 100, height: 100), CGRect(x: 10, y: 10, width: 20, height: 30)))
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