This is a naive implementation of a chess game engine. I started it to lear rust.
Features:
[x] Basic board structure and movement validator [x] Basic PGN loader [x] Basic FEN support [x] Tests [x] Performance tests [ ] User interface [ ] Documentation [ ] Published on crates.io [ ] Best practices [ ] Thread safety [ ] Stable API [ ] Runs on MacOS [ ] Runs on Windows [ ] Runs on Linux [ ] Runs on Wasm [ ] Runs on Android [ ] Runs on ESP32 [ ] Runs on browser [ ] Runs on one embedded device [ ] Users :'(