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mifortin/MaxFluidsExternal
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This is a very restricted set of the externals that I wrote while at the TML 5+ years ago. I do not expect anything to build out of the box. These are my favourite externals. :) DepthBG - A helper for people doing work with Kinect. jit.tml.fluid - First attempt at putting a fluid simulation in Max. jit.tml.fluid2 - Second attempt at putting a fluid simulation in Max. Still used, even 5 years after. jit.tml.KinectColourDepth - Part of the Kinect utilities (match colour to depth) jit.tml.KinectPointCloud - Creates a point cloud from both cameras. jit.tml.particleFlow - A bunch of particles floating in a velocity field jit.tml.rockeby - Adaptive camera-based background subtraction (relearns background over time). jit.tml.vp8.decode - Decodes a matrix using Google's VP8 codec jit.tml.vp8.encode - Encodes a matrix using Google's VP8 codec jitter_helper - Stuff that could be useful.
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Fluids external for MaxMSP originally done when I was at the Topological Media Lab + other useful externals.
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