September 30, 2020
- GamePad class updated with
c_MostRecent
constant for-1
player index special behavior- For GameInput API implementation, also added
c_MergedInput
- For GameInput API implementation, also added
- Fixed bug in WICTextureLoader that resulted in
WINCODEC_ERR_INSUFFICIENTBUFFER
for some resize requests - Fixed
.wav
file reading of MIDILoop chunk - Minor code cleanup
This version is also available on NuGet as version 2020.9.30