October 31, 2018
- Model loader for
SDKMESH
now attempts to use legacy DEC3N compressed normals- This is an approximation only and emits a warning in debug builds
- IEffectTextureFactory's
CreateTexture
interface method now returns the 'slot'- This is for use with
GetResource
method
- This is for use with
- Minor code review
This version is also available on NuGet as version 2018.10.31