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February 7, 2019
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walbourn committed Feb 7, 2019
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2 changes: 1 addition & 1 deletion .nuget/directxtk12_desktop_2015.nuspec
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Expand Up @@ -33,7 +33,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXTK12/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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2 changes: 1 addition & 1 deletion .nuget/directxtk12_uwp.nuspec
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Expand Up @@ -33,7 +33,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXTK12/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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10 changes: 9 additions & 1 deletion Readme.txt
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Expand Up @@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 12

Copyright (c) Microsoft Corporation. All rights reserved.

November 16, 2018
February 7, 2019

This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32
Expand Down Expand Up @@ -128,6 +128,14 @@ RELEASE NOTES
RELEASE HISTORY
---------------

February 7, 2019
Model now supports loading SDKMESH v2 models
PBREffectFactory added to support PBR materials
PBREffect and NormalMapEffect shaders updated to support BC5_UNORM compressed normal maps
SpriteFont: DrawString overloads for UTF-8 chars in addition to UTF-16LE wide chars
Fixed bug with GraphicsMemory dotr introduced with mGPU handling
Made library agonstic to legacy Windows SDK pix.h vs. latest pix3.h from NuGet

November 16, 2018
VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
ARM64 platform configurations added to UWP projects
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