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March 30, 2023 (#164)
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walbourn authored Mar 30, 2023
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4 changes: 2 additions & 2 deletions .nuget/directxtk12_desktop_2019.nuspec
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<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 12 code in C++.</summary>
<description>This version is for Windows desktop applications using Visual Studio 2019 or Visual Studio 2022.
<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022.

Features:
Audio - low-level audio API using XAudio2
Expand All @@ -34,7 +34,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the February 6, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
<icon>images\icon.jpg</icon>
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4 changes: 2 additions & 2 deletions .nuget/directxtk12_uwp.nuspec
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<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 12 code in C++.</summary>
<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 or Visual Studio 2022.
<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022.

Features:
Audio - low-level audio API using XAudio2
Expand All @@ -34,7 +34,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the February 6, 2023 release on GitHub.</releaseNotes>
<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
<icon>images\icon.jpg</icon>
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9 changes: 9 additions & 0 deletions HISTORY.md
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Expand Up @@ -6,6 +6,15 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT

## Release History

### March 30, 2023
* *DirectX Tool Kit for Audio* updates
* Reworked audio device enumeration for XAudio 2.9 to use MMDeviceEnumerator rather than Windows Runtime APIs
* ``GetOutputFormat`` now reports sample rate and bit-depth from the audio device properties
* New method ``GetOutputSampleRate`` added to return the input sample rate of the mastering voice
* ``Resume`` now handles device failure by switching to silent mode
* CMake project updates
* Retired VS 2017 legacy Xbox One XDK projects

### February 6, 2023
* Fixed warnings when using GPU-based validation on PC
* Mouse relative mode now accumulates multiple delta updates per frame. Added new optional but recommended method ``EndOfInputFrame``.
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2 changes: 1 addition & 1 deletion README.md
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Copyright (c) Microsoft Corporation.

**February 6, 2023**
**March 30, 2023**

This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps for Windows 11 and Windows 10, game titles for Xbox Series X\|S and Xbox One, and Win32 desktop applications for Windows 11 and Windows 10.

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