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concurrency
The Massa system is built mostly around message-passing. This involves bi-directional communication between components on bounded channels, which comes with a risk of deadlock. To manage this risk, a distinction is made between two types of messages:
- Events
- Examples are:
NetworkEvent
, andProtocolEvent
. These are messages that can be dropped if they haven't been received, or added to the channel buffer, before a timeout. Care should be taken to ensure that dropping one of these does not result in livelock.
- Examples are:
- Commands
- Examples are:
ProtocolCommand
andNetworkCommand
. Those cannot be dropped.
- Examples are:
When two components communicate with each other, one of these channels
should be using _Command
type of messages, and the other _Event
.
This ensures that if both channels are full, _Event
messages will
start being dropped, ensuring that the _Command
messages are handled
and the system does not deadlock.
First, dropping _Event
messages could inadvertently result in the
system not being able to make progress, a so-called livelock. Secondly,
care should be taken not to introduce dependencies on _Command
type of
messages between components, even indirectly. For example, two
components should not send each other _Command
, not even indirectly
via another, or multiple other, component(s).
- Massa-node:
- Receives events from:
- Api
- Consensus
- Receives events from:
- Consensus:
- Sends events to:
- Massa-node
- Receives events from:
- Protocol
- Sends commands to:
- Protocol
- Pool
- Receives commands from:
- Bootstrap
- Api
- Sends events to:
- Pool:
- Receives events from:
- Protocol
- Sends commands to:
- Protocol
- Receives commands from:
- Consensus
- Api
- Receives events from:
- Protocol:
- Sends events to:
- Consensus
- Pool
- Receives events from:
- Network
- Sends commands to:
- Network
- Receives commands from:
- Consensus
- Pool
- Sends events to:
- Network:
- Sends events to:
- Protocol
- Node
- Receives events from:
- Node
- Receives commands from:
- Protocol
- Bootstrap
- Api
- Sends events to:
- API:
- Sends commands to:
- Consensus
- Pool
- Network
- Sends commands to:
graph LR
MN[Massa-node]
C[Consensus] -->|events| MN
C -->|commands| Pr[Protocol]
C -->|commands| Po[Pool]
Po -->|commands| Pr
Pr -->|events| C
Pr -->|events| Po
Pr -->|commands| N[Network]
N -->|events| Pr
N -->|events| No[Node]
No -->|events| N
A[Api] --> |commands| C
A[Api] --> |commands| Po
A[Api] --> |commands| N
B[Bootstrap] --> |commands| C
B[Bootstrap] --> |commands| N
If a component has a relationship with another by sending _Command
type of messages than the receiving component cannot block on the
sender, which means that it cannot send _Command
type of messages to
it, even indirectly via another, or several other, component(s).
- Network cannot block on Protocol, Bootstrap, and Massa-node, blocks on Node(s).
- Protocol cannot block on Consensus and Pool, blocks on Network.
- Pool cannot block on Consensus and Massa-node, blocks on Protocol.
- Consensus cannot block on Bootstrap and Massa-node, blocks on Protocol, Pool.
- API blocks on Massa-node.
- Massa-node cannot block on API, blocks on Consensus, Pool, and Network.