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A multiplayer interactive fiction game engine.
You are standing in an open
field
west of a whitehouse
with a boarded frontdoor
. There is as small, sad, emptymailbox
here, its own door, and flag, having been removed through violent force at some point in the recent past. You are also surrounded by a strangely pressing crowd of 23 otherpeople
. Every one looks guilty.A deep
male voice
shouts over the ambient din, “Someone shot thefood
!”
TBD
Jikca has relatively minimal requirements, and some helper scripts to try to make setup easier. Unfortunately we can not automate the installation or preparation of everything. To wit, these are prerequisites to begin:
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A Python 3 language interpreter. The codebase is tested against CPython, the default or standard interpreter often pre-installed on many UNIX and UNIX-like systems, and Pypy, an "optimizing" interpreter itself written in Python suitable for very large or complex worlds… universes… or multiverses.
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A MongoDB database storage server.. This must not be exposed to the internet.
We recommend installing the jikca
service within a Python virtual environment, a form of light-weight container to help keep all of the source files organized together, and to not pollute the system-level installed set of packages. (This also saves needing elevated administrative permissions.)
As a core feature of the Python 3 language, you can execute the following in a terminal to get set up:
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First, change your current working directory to the desired location for your project environment to be stored within.
mkdir ~/Projects cd ~/Projects
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Next, get Python to construct a new directory to contain the project, then populate it with a standard subdirectory structure and a "standard library" of Python code.
python3 -m venv jikca
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Change the working directory to the newly created environment, then activate it so that Python will utilize it when invoked.
cd jikca . bin/activate
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Install the version of the service you need. "Extras" are used to declare the group of additional packages that will be automatically pulled in when invoking the command.
# Support a local, single player experience. pip install 'jikca[single]' # Only install the client components, not server or engine. pip install 'jikca[client]' # Do not install client components, only the server and game engine. pip install 'jikca[host]'