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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.32602.291 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
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EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x64 = Debug|x64 | ||
Debug|x86 = Debug|x86 | ||
Release|x64 = Release|x64 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Debug|x64.ActiveCfg = Debug|x64 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Debug|x64.Build.0 = Debug|x64 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Debug|x86.Build.0 = Debug|Win32 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Release|x64.ActiveCfg = Release|x64 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Release|x64.Build.0 = Release|x64 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Release|x86.ActiveCfg = Release|Win32 | ||
{9161E319-BCE0-4071-ACAB-77DA96825BA1}.Release|x86.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {1EF090D7-CDBE-4212-83FB-00450337B9A1} | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
</ProjectConfiguration> | ||
</ItemGroup> | ||
<PropertyGroup Label="Globals"> | ||
<VCProjectVersion>16.0</VCProjectVersion> | ||
<Keyword>Win32Proj</Keyword> | ||
<ProjectGuid>{9161e319-bce0-4071-acab-77da96825ba1}</ProjectGuid> | ||
<RootNamespace>Bo3igorr</RootNamespace> | ||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||
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<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>true</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<CharacterSet>Unicode</CharacterSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | ||
<ConfigurationType>DynamicLibrary</ConfigurationType> | ||
<UseDebugLibraries>false</UseDebugLibraries> | ||
<PlatformToolset>v142</PlatformToolset> | ||
<WholeProgramOptimization>true</WholeProgramOptimization> | ||
<CharacterSet>Unicode</CharacterSet> | ||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | ||
<ImportGroup Label="ExtensionSettings"> | ||
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<ImportGroup Label="Shared"> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | ||
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<PropertyGroup Label="UserMacros" /> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | ||
<LinkIncremental>true</LinkIncremental> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<LinkIncremental>false</LinkIncremental> | ||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;_DEBUG;BO3IGORR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
</ClCompile> | ||
<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableUAC>false</EnableUAC> | ||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
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<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>WIN32;NDEBUG;BO3IGORR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
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<Link> | ||
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<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
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<PreprocessorDefinitions>_DEBUG;BO3IGORR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
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<Link> | ||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | ||
<ClCompile> | ||
<WarningLevel>Level3</WarningLevel> | ||
<FunctionLevelLinking>true</FunctionLevelLinking> | ||
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<SDLCheck>true</SDLCheck> | ||
<PreprocessorDefinitions>NDEBUG;BO3IGORR_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||
<ConformanceMode>true</ConformanceMode> | ||
<PrecompiledHeader>Use</PrecompiledHeader> | ||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> | ||
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<Link> | ||
<SubSystem>Windows</SubSystem> | ||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | ||
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<GenerateDebugInformation>true</GenerateDebugInformation> | ||
<EnableUAC>false</EnableUAC> | ||
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<ItemGroup> | ||
<ClInclude Include="framework.h" /> | ||
<ClInclude Include="mem.h" /> | ||
<ClInclude Include="pch.h" /> | ||
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<ItemGroup> | ||
<ClCompile Include="dllmain.cpp" /> | ||
<ClCompile Include="mem.cpp" /> | ||
<ClCompile Include="pch.cpp"> | ||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader> | ||
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> | ||
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||
<ImportGroup Label="ExtensionTargets"> | ||
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</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup> | ||
<Filter Include="Source Files"> | ||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> | ||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> | ||
</Filter> | ||
<Filter Include="Header Files"> | ||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> | ||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions> | ||
</Filter> | ||
<Filter Include="Resource Files"> | ||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> | ||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> | ||
</Filter> | ||
<Filter Include="pch"> | ||
<UniqueIdentifier>{bde49f2f-a3fc-411d-88dd-d737a4d7ff5b}</UniqueIdentifier> | ||
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<Filter Include="mem"> | ||
<UniqueIdentifier>{037782e3-24a2-4985-9919-228df7a14777}</UniqueIdentifier> | ||
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<ItemGroup> | ||
<ClInclude Include="framework.h"> | ||
<Filter>Header Files</Filter> | ||
</ClInclude> | ||
<ClInclude Include="pch.h"> | ||
<Filter>pch</Filter> | ||
</ClInclude> | ||
<ClInclude Include="mem.h"> | ||
<Filter>mem</Filter> | ||
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<ItemGroup> | ||
<ClCompile Include="dllmain.cpp"> | ||
<Filter>Source Files</Filter> | ||
</ClCompile> | ||
<ClCompile Include="pch.cpp"> | ||
<Filter>pch</Filter> | ||
</ClCompile> | ||
<ClCompile Include="mem.cpp"> | ||
<Filter>mem</Filter> | ||
</ClCompile> | ||
</ItemGroup> | ||
</Project> |
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// dllmain.cpp : Defines the entry point for the DLL application. | ||
#include "pch.h" | ||
#include "mem.h" | ||
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DWORD WINAPI MainThread(HMODULE hModule) | ||
{ | ||
uintptr_t moduleBase = (uintptr_t)GetModuleHandle(L"blackops3.exe"); | ||
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||
bool ejectDLL = false; | ||
bool bAmmo = false, bHealth = false; | ||
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while (!ejectDLL) | ||
{ | ||
if (GetAsyncKeyState(VK_INSERT) & 1) | ||
{ | ||
ejectDLL = true; | ||
} | ||
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// uintptr_t* zm_entList = (uintptr_t*)moduleBase + 0x0A5701B8; // 7FF7277C01B8 | ||
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if (GetAsyncKeyState(VK_F1) & 1 || ejectDLL) | ||
{ | ||
bAmmo = !bAmmo; | ||
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if (bAmmo && !ejectDLL) // nop -> blackops3.exe+26E71EA - 45 89 18 - mov [r8],r11d (ammo dec) | ||
{ | ||
mem::Nop((BYTE*)moduleBase + 0x26E71EA, 3); | ||
} | ||
else // Patch | ||
{ | ||
mem::Patch((BYTE*)moduleBase + 0x26E71EA, (BYTE*)"\x45\x89\x18", 3); | ||
} | ||
} | ||
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if (GetAsyncKeyState(VK_F2) & 1 || ejectDLL) | ||
{ | ||
bHealth = !bHealth; | ||
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if (bHealth && !ejectDLL) // nop -> blackops3.exe+18B9AC4 - 44 29 BE C8020000 - sub [rsi+000002C8],r15d (sub hp on hit) | ||
{ | ||
mem::Nop((BYTE*)moduleBase + 0x18B9AC4, 7); | ||
} | ||
else // Patch | ||
{ | ||
mem::Patch((BYTE*)moduleBase + 0x18B9AC4, (BYTE*)"\x44\x29\xBE\xC8\x02\x00\x00", 7); | ||
} | ||
} | ||
} | ||
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FreeLibraryAndExitThread(hModule, 0); | ||
return 0; | ||
} | ||
|
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BOOL APIENTRY DllMain( HMODULE hModule, | ||
DWORD ul_reason_for_call, | ||
LPVOID lpReserved | ||
) | ||
{ | ||
switch (ul_reason_for_call) | ||
{ | ||
case DLL_PROCESS_ATTACH: | ||
{ | ||
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)MainThread, NULL, NULL, NULL); | ||
} | ||
case DLL_THREAD_ATTACH: | ||
case DLL_THREAD_DETACH: | ||
case DLL_PROCESS_DETACH: | ||
break; | ||
} | ||
return TRUE; | ||
} | ||
|
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#pragma once | ||
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers | ||
// Windows Header Files | ||
#include <windows.h> | ||
#include <TlHelp32.h> | ||
#include <vector> |
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#include "pch.h" | ||
#include "mem.h" | ||
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void mem::Patch(BYTE* dst, BYTE* src, unsigned int size) | ||
{ | ||
DWORD oldProtect; | ||
VirtualProtect(dst, size, PAGE_EXECUTE_READWRITE, &oldProtect); | ||
memcpy(dst, src, size); | ||
VirtualProtect(dst, size, oldProtect, &oldProtect); | ||
} | ||
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void mem::Nop(BYTE* dst, unsigned int size) | ||
{ | ||
DWORD oldProtect; | ||
VirtualProtect(dst, size, PAGE_EXECUTE_READWRITE, &oldProtect); | ||
memset(dst, 0x90, size); | ||
VirtualProtect(dst, size, oldProtect, &oldProtect); | ||
} | ||
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uintptr_t mem::FindDMAAddy(uintptr_t addr, std::vector<unsigned int> offsets) | ||
{ | ||
uintptr_t cAddr = addr; | ||
for (unsigned int i = 0; i < offsets.size(); i++) | ||
{ | ||
cAddr = *(uintptr_t*)cAddr; | ||
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// Check if memory is writable (not ?? in cheatengine) | ||
if (IsBadReadPtr((uintptr_t*)cAddr, sizeof(cAddr))) | ||
return 0; | ||
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cAddr += offsets[i]; | ||
} | ||
return cAddr; | ||
} |
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#pragma once | ||
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namespace mem | ||
{ | ||
void Patch(BYTE* dst, BYTE* src, unsigned int size); | ||
void Nop(BYTE* dst, unsigned int size); | ||
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uintptr_t FindDMAAddy(uintptr_t ptr, std::vector<unsigned int> offsets); | ||
} | ||
|
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// pch.cpp: source file corresponding to the pre-compiled header | ||
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#include "pch.h" | ||
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// When you are using pre-compiled headers, this source file is necessary for compilation to succeed. |
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// pch.h: This is a precompiled header file. | ||
// Files listed below are compiled only once, improving build performance for future builds. | ||
// This also affects IntelliSense performance, including code completion and many code browsing features. | ||
// However, files listed here are ALL re-compiled if any one of them is updated between builds. | ||
// Do not add files here that you will be updating frequently as this negates the performance advantage. | ||
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||
#ifndef PCH_H | ||
#define PCH_H | ||
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// add headers that you want to pre-compile here | ||
#include "framework.h" | ||
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#endif //PCH_H |