VScript serialisation rewrite #125
Workflow file for this run
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# | |
# MAPBASE SOURCE 2013 CI | |
# | |
# Builds game projects every time a pull request which modifies the game code is opened. | |
# If you're using a fork of Mapbase, feel free to configure this to meet your repository's needs. | |
# | |
# See mapbase_build-base.yml for more information on how this works. | |
name: Build Game Projects #(SP Release) | |
on: | |
pull_request: | |
branches: | |
- develop | |
paths: | |
- '.github/workflows/mapbase_build-sp-rel-games.yml' | |
- 'sp/src/vpc_scripts/**' | |
- 'sp/src/game/**' | |
- 'sp/src/mathlib/**' | |
- 'sp/src/responserules/runtime/**' | |
- 'sp/src/tier1/**' | |
- 'sp/src/vgui2/vgui_controls/**' | |
- 'sp/src/vscript/**' | |
jobs: | |
games: | |
strategy: | |
matrix: | |
configuration: [Release, Debug] | |
uses: ./.github/workflows/mapbase_build-base.yml | |
with: | |
configuration: ${{ matrix.configuration }} | |
branch: 'sp' | |
game: 'episodic' # Change this if your mod is not using HL2/Episodic game projects | |
project-group: 'game' | |
solution-name: 'games' | |
build-on-linux: true # Disable this if you don't want to compile for Linux |