Try fixing resolution on mobile #10
Workflow file for this run
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name: Release | |
on: | |
push: | |
tags: | |
- '*' | |
env: | |
# update with the name of the main binary | |
binary: nback | |
add_binaries_to_github_release: true | |
itch_target: gedl/nback | |
# Before enabling LFS, please take a look at GitHub's documentation for costs and quota limits: | |
# https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-storage-and-bandwidth-usage | |
use_git_lfs: false | |
jobs: | |
# Build for wasm | |
release-wasm: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: olegtarasov/[email protected] | |
id: get_version | |
- uses: actions/checkout@v4 | |
with: | |
lfs: ${{ env.use_git_lfs }} | |
- uses: dtolnay/rust-toolchain@nightly | |
with: | |
targets: wasm32-unknown-unknown | |
- name: install wasm-bindgen-cli | |
run: | | |
cargo install wasm-bindgen-cli | |
- name: Build | |
run: | | |
cargo build --release --target wasm32-unknown-unknown | |
- name: Prepare package | |
run: | | |
wasm-bindgen --no-typescript --out-name bevy_game --out-dir wasm --target web target/wasm32-unknown-unknown/release/${{ env.binary }}.wasm | |
cp -r assets wasm/ || true # Try to copy, but ignore if it can't copy if source directory does not exist | |
- name: Package as a zip | |
working-directory: ./wasm | |
run: | | |
zip --recurse-paths ../${{ env.binary }}.zip . | |
- name: Upload binaries to artifacts | |
uses: actions/upload-artifact@v3 | |
with: | |
path: ${{ env.binary }}.zip | |
name: wasm | |
retention-days: 1 | |
- name: Upload binaries to release | |
if: ${{ env.add_binaries_to_github_release == 'true' }} | |
uses: svenstaro/upload-release-action@v2 | |
with: | |
repo_token: ${{ secrets.GITHUB_TOKEN }} | |
file: ${{ env.binary }}.zip | |
asset_name: ${{ env.binary }}-wasm-${{ steps.get_version.outputs.tag }}.zip | |
tag: ${{ github.ref }} | |
overwrite: true | |
check-if-upload-to-itch-is-configured: | |
runs-on: ubuntu-latest | |
outputs: | |
should-upload: ${{ steps.check-env.outputs.has-itch-target }} | |
steps: | |
- id: check-env | |
run: | | |
if [[ -z "$itch_target" ]]; then | |
echo "has-itch-target=no" >> $GITHUB_OUTPUT | |
else | |
echo "has-itch-target=yes" >> $GITHUB_OUTPUT | |
fi | |
upload-to-itch: | |
runs-on: ubuntu-latest | |
needs: | |
- check-if-upload-to-itch-is-configured | |
- release-wasm | |
if: ${{ needs.check-if-upload-to-itch-is-configured.outputs.should-upload == 'yes' }} | |
steps: | |
- name: Download artifacts | |
uses: actions/download-artifact@v3 | |
with: | |
path: ./builds | |
- name: Install butler | |
run: | | |
curl -L -o butler.zip https://broth.itch.ovh/butler/linux-amd64/LATEST/archive/default | |
unzip butler.zip | |
chmod +x butler | |
./butler -V | |
- uses: olegtarasov/[email protected] | |
id: get_version | |
- name: Upload to itch.io | |
env: | |
BUTLER_API_KEY: ${{ secrets.BUTLER_CREDENTIALS }} | |
run: | | |
for channel in $(ls builds); do | |
./butler push \ | |
--fix-permissions \ | |
--userversion="${{ steps.get_version.outputs.tag }}" \ | |
builds/$channel/* \ | |
${{ env.itch_target }}:$channel | |
done |