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Merge pull request #108 from makeplane/preview
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Fixed typos on Quickstart page
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danciaclara authored Aug 30, 2024
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14 changes: 7 additions & 7 deletions introduction/quickstart.mdx
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Expand Up @@ -5,7 +5,7 @@ description: This section helps you get comfortable with Plane and find your way
---
### What is Plane?

Plane is a simple, extensible, open source project and product management tool. It allows users to start with a basic task tracking tool and gradually adopt various project management frameworks like Agile, Waterfall, and many more.
Plane is a simple, extensible, open-source project and product management tool. It allows users to start with a basic task-tracking tool and gradually adopt various project management frameworks like Agile, Waterfall, and many more.

These frameworks come pre-built in Plane, making it easy for teams to switch, mix, or customize methodologies to suit their needs and preferences. Additionally, Plane boasts a stunning and elegant interface, which further enhances the user experience and overall aesthetics.

Expand All @@ -19,7 +19,7 @@ Setting up Plane with Plane Cloud is just a matter of signing up for a new accou

#### Self-hosted

If you prefer to self-host Plane on your own machine, you can do so using Docker. However, please note that you'll need to add additional configurations for email, authentication, and storage services. Plane is open-sourced under AGPL-3.0, and currently, we support self-hosting Plane using Docker. For detailed instructions, please refer to the [self-hosting](/self-hosting/overview) section.
If you prefer to self-host Plane on your machine, you can do so using Docker. However, please note that you'll need to add additional configurations for email, authentication, and storage services. Plane is open-sourced under AGPL-3.0, and currently, we support self-hosting Plane using Docker. For detailed instructions, please refer to the [self-hosting](/self-hosting/overview) section.

<Tip>We are also working on making the self-hosting process smoother by introducing easy deployment methods on popular PaaS tools such as Heroku, Render, DigitalOcean, Railway, and more. If you wish to request any other configuration, please raise a feature request on our [GitHub](https://github.com/makeplane/plane).</Tip>

Expand All @@ -33,7 +33,7 @@ If you have signed up for the first time, the first step in Plane is to create a

- If you are part of a team, you can invite your team members to the workspace before you can begin.

- If you are using Plane for personal use, you can skip the invitation part and be directly redirect to the workspace.
- If you are using Plane for personal use, you can skip the invitation part and be directly redirected to the workspace.

<Tip>During the onboarding process, the invited users will be assigned a **Viewer** role by default. You can adjust the permissions of invited users for your project in the workspace or project settings page based on your specific. </Tip>

Expand All @@ -45,7 +45,7 @@ After signing up or signing in to a workspace, you will be redirected to the Das

Think of each workspace on Plane as a home for your content. Ideally, you can consider a workspace as a different company or organization you work with.

- Inside, workspace, you can create projects as an individual, or invite collaborators to share a workspace as a team - it's up to you!
- Inside the workspace, you can create projects as an individual, or invite collaborators to share a workspace as a team - it's up to you!

<Tip>When you sign up for the first time, we'll prompt you to create a new workspace. If you're invited to join, you can directly join the workspace without creating a new one.</Tip>

Expand All @@ -62,11 +62,11 @@ Projects let you manage teams and issues within your Workspace. After creating y

In Plane, an issue is a task or piece of work. It could be small, like _Update the primary color to blue_, or large, like _Building GitHub integration on plane_. It all depends on how you and your team decide to break down your work into issues.

Issues are identified by a project-specific and unique number (Example, `VIH-19`), and they must be provided with a title and a state. All the other properties and relations are optional, know more about there [here](/introduction/quickstart).
Issues are identified by a project-specific and unique number (Example, `VIH-19`), and they must be provided with a title and a state. All the other properties and relations are optional, know more about them [here](/introduction/quickstart).

<Tip>You can create issues by clicking on the `New Issue` button in the right-hand corner of your project, or by using `C` shortcut.</Tip>

There's lot more about Issues, learn about them [here](/core-concepts/issues).
There's a lot more about Issues, learn about them [here](/core-concepts/issues).

### Creating Cycles

Expand All @@ -78,7 +78,7 @@ A cycle is a group of issues with a custom time period in which a team works to

- Bulk operations are supported--you can add or update multiple issues to cycles at once.

- You can't update issues after a cycle is completed, however the pendind issues can be transffered to a new or upcoming cycle.
- You can't update issues after a cycle is completed, however, the pending issues can be transferred to a new or upcoming cycle.


### Creating Modules
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