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Merge remote-tracking branch 'origin/master' into develop
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qmk-bot committed Dec 15, 2020
2 parents 9a04739 + 0831a31 commit c1b8b81
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Showing 13 changed files with 414 additions and 233 deletions.
2 changes: 2 additions & 0 deletions keyboards/helix/rev2/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SSD1306OLED
#endif

#define OLED_UPDATE_INTERVAL 50

/* Select rows configuration */
// Rows are 4 or 5
// #define HELIX_ROWS 5 see ./rules.mk
Expand Down
174 changes: 27 additions & 147 deletions keyboards/helix/rev2/keymaps/default/keymap.c
Original file line number Diff line number Diff line change
@@ -1,3 +1,19 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H
#include "bootloader.h"
#ifdef PROTOCOL_LUFA
Expand All @@ -7,17 +23,6 @@
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif


#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif

extern uint8_t is_master;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
Expand Down Expand Up @@ -420,16 +425,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
RGB_current_mode = rgblight_get_mode();
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
if (is_mac_mode()) {
register_code(KC_LANG2);
}else{
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
Expand All @@ -439,9 +444,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
if (is_mac_mode()) {
register_code(KC_LANG1);
}else{
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
Expand All @@ -454,20 +459,24 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
RGB_current_mode = rgblight_get_mode();
}
#endif
break;
}
return true;
}

#ifdef SSD1306OLED
#include "ssd1306.h"
#endif

void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
RGB_current_mode = rgblight_get_mode();
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
Expand Down Expand Up @@ -500,132 +509,3 @@ void music_scale_user(void)
}

#endif


//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED

void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}

void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}

//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)

static void render_logo(struct CharacterMatrix *matrix) {

static const char helix_logo[] PROGMEM ={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write_P(matrix, helix_logo);
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}

static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) {
#ifdef RGBLIGHT_ENABLE
char buf[30];
if (RGBLIGHT_MODES > 1 && rgblight_config.enable) {
if (full) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_config.mode,
rgblight_config.hue/RGBLIGHT_HUE_STEP,
rgblight_config.sat/RGBLIGHT_SAT_STEP,
rgblight_config.val/RGBLIGHT_VAL_STEP);
} else {
snprintf(buf, sizeof(buf), "[%2d] ",rgblight_config.mode);
}
matrix_write(matrix, buf);
}
#endif
}

static void render_layer_status(struct CharacterMatrix *matrix) {
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[10];
matrix_write_P(matrix, PSTR("Layer: "));
switch (layer_state) {
case L_BASE:
matrix_write_P(matrix, PSTR("Default"));
break;
case L_RAISE:
matrix_write_P(matrix, PSTR("Raise"));
break;
case L_LOWER:
matrix_write_P(matrix, PSTR("Lower"));
break;
case L_ADJUST:
case L_ADJUST_TRI:
matrix_write_P(matrix, PSTR("Adjust"));
break;
default:
matrix_write_P(matrix, PSTR("Undef-"));
snprintf(buf,sizeof(buf), "%ld", layer_state);
matrix_write(matrix, buf);
}
}

void render_status(struct CharacterMatrix *matrix) {

// Render to mode icon
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write_P(matrix, os_logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write_P(matrix, os_logo[0][1]);
}else{
matrix_write_P(matrix, os_logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write_P(matrix, os_logo[1][1]);
}

matrix_write_P(matrix, PSTR(" "));
render_layer_status(matrix);
matrix_write_P(matrix, PSTR("\n"));

// Host Keyboard LED Status
matrix_write_P(matrix, (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ?
PSTR("NUMLOCK") : PSTR(" "));
matrix_write_P(matrix, (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ?
PSTR("CAPS") : PSTR(" "));
matrix_write_P(matrix, (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ?
PSTR("SCLK") : PSTR(" "));
matrix_write_P(matrix, PSTR("\n"));
render_rgbled_status(true, matrix);
}


void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;

#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif

matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
render_rgbled_status(false, &matrix);
render_layer_status(&matrix);
}
matrix_update(&display, &matrix);
}

#endif
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