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SubclassSelector now support nested private type #89

SubclassSelector now support nested private type

SubclassSelector now support nested private type #89

Triggered via pull request August 3, 2024 16:37
Status Success
Total duration 7m 59s
Artifacts

build.yaml

on: pull_request
Matrix: build
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21 warnings
iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
iOS
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneWindows64
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneLinux64
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneOSX
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
StandaloneWindows
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
StandaloneWindows
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
StandaloneWindows
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Android
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
WebGL
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
WebGL
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.