-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcolor.py
33 lines (27 loc) · 834 Bytes
/
color.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
white = (0xFF, 0xFF, 0xFF)
black = (0x0, 0x0, 0x0)
red = (0xFF, 0x0, 0x0)
player_atk = (0xE0, 0xE0, 0xE0)
enemy_atk = (0xFF, 0xC0, 0xC0)
crit_atk = (0xFF, 0x00, 0xFF)
needs_target = (0x3F, 0xFF, 0xFF)
status_effect_applied = (0x3F, 0xFF, 0x3F)
descend = (0x9F, 0x3F, 0xFF)
player_die = (0xFF, 0x30, 0x30)
dragon_roar = (0xFF, 0x30, 0x30)
dragon_roar_end = (0x9F, 0x3F, 0xFF)
hydra_roar = (0, 224, 150)
enemy_die = (0xFF, 0xA0, 0x30)
invalid = (0xFF, 0xFF, 0x00)
impossible = (0x80, 0x80, 0x80)
error = (0xFF, 0x40, 0x40)
welcome_text = (0x20, 0xA0, 0xFF)
health_recovered = (0x0, 0xFF, 0x0)
damage_increased = (0xFF, 0x40, 0x40)
bar_text = white
hp_bar_filled = (0x0, 0x60, 0x0)
hp_bar_empty = (0x40, 0x10, 0x10)
xp_bar_filled = (0xC0, 0x70, 0x07)
xp_bar_empty = (0x20, 0x20, 0x20)
menu_title = (255, 255, 63)
menu_text = white