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stickyDots

#####类似QQ的小红点,QQ can drag the little red dot. 更多介绍http://blog.csdn.net/mabeijianxi/article/details/50560361

先看下效果图:

demo

Download Demo

Usage

###Step-1

###Gradle dependencies { compile project(':stickyDotsLib')}


###Step-2 Choose the right place to create it,for example:

// Note for needed to achieve drag effect of view needs to

// individually specify a layout file,and layout is best cannot have viewGroup,

// or view shown above the text may in drag does not recognize.

// This is in order to facilitate, in order to reduce consumption.

        StickyViewHelper stickyViewHelper = new StickyViewHelper(mContext, viewHolder.mDragView,R.layout.includeview);

The layout of includeview like this:

<?xml version="1.0" encoding="utf-8"?>
<TextView xmlns: android="http://schemas.android.com/apk/res/android"
android:id="@+id/mDragView"
android:layout_width="wrap_content"
android:layout_height="20dp"
android:background="@drawable/red_bg"
android:gravity="center"
android:layout_gravity="center"
android:singleLine="true"
android:text="1" android:textSize="13sp"
android:textColor="@android:color/white"/>

You can monitor each process of mobile:

/**
 * view在范围内移动指此此Runnable
 * @param viewInRangeMoveRun
 */
public void setViewInRangeMoveRun(Runnable viewInRangeMoveRun) {
    this.viewInRangeMoveRun = viewInRangeMoveRun;
}

/**
 * view在范围外移动执行此Runnable
 * @param viewOutRangeMoveRun
 */
public void setViewOutRangeMoveRun(Runnable viewOutRangeMoveRun) {
    this.viewOutRangeMoveRun = viewOutRangeMoveRun;
}

/**
 * view移出过范围,最后在范围内松手执行次Runnable
 * @param viewOut2InRangeUpRun
 */
public void setViewOut2InRangeUpRun(Runnable viewOut2InRangeUpRun) {
    this.viewOut2InRangeUpRun = viewOut2InRangeUpRun;
}

/**
 * view没有移出过范围,在范围内松手
 * @param mViewInRangeUpRun
 */
public void setViewInRangeUpRun(Runnable mViewInRangeUpRun) {
    this.mViewInRangeUpRun = mViewInRangeUpRun;
}

/**
 * view移出范围,最后在范围外松手
 * @param viewOutRangeUpRun
 */
public void setViewOutRangeUpRun(Runnable viewOutRangeUpRun) {
    this.viewOutRangeUpRun = viewOutRangeUpRun;
}`

You can also specify mapping rules:

/**
 * 设置最大拖拽范围
 * @param mFarthestDistance px
 */
public void setFarthestDistance(float mFarthestDistance) {
    this.mFarthestDistance = mFarthestDistance;
}

/**
 * 设置拖拽过程中固定圆变化的最小半径值
 * @param mMinFixRadius px
 */
public void setMinFixRadius(float mMinFixRadius) {
    this.mMinFixRadius = mMinFixRadius;
}

/**
 * 设置固定圆半径
 * @param mFixRadius px
 */
public void setFixRadius(float mFixRadius) {
    this.mFixRadius = mFixRadius;
}

/**
 * 设置绘制颜色
 * @param mPathColor
 */
public void setmPathColor(int mPathColor) {
    this.mPathColor = mPathColor;
}`

##Theory

Theory

It can be decomposed into three parts, a fixed circle, a drag and drop round, a connection rod. According to the fingers to move the position of the drawing is ok.It need a little geometry knowledge.

Draw a fixed circle:
canvas.drawCircle(mFixCanterPoint.x, mFixCanterPoint.y, mFixRadius, mPaint);

Moving to a point of tangency:
mPath.moveTo(mFixTangentPointes[0].x, mFixTangentPointes[0].y);

According to the two circles tangent point on quadratic bezier curve drawing:
mPath.quadTo(mCanterPoint.x, mCanterPoint.y, mDragTangentPoint[0].x, mDragTangentPoint[0].y);

Another point of tangency direction to draw a straight line:
mPath.lineTo(mDragTangentPoint[1].x, mDragTangentPoint[1].y);

Is a quadratic bezier curve:
mPath.quadTo(mCanterPoint.x, mCanterPoint.y, mFixTangentPointes[1].x, mFixTangentPointes[1].y);

Form a closed image, in fact, the end connection:
mPath.close(); canvas.drawPath(mPath, mPaint);

Finally draw drag the circle is complete:
canvas.drawCircle(mDragCanterPoint.x, mDragCanterPoint.y, mDragRadius, mPaint);

About the second order bezier curve:

It is the starting point and a form of control points according to certain algorithm

####Specific, you can download to learn more.Or see my blog for details,http://blog.csdn.net/mabeijianxi/article/details/50560361

##有什么不足的地方欢迎大家提出,也很乐意和大家交流,我的联系邮箱是[email protected]

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QQ的小红点

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