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teleporting lich
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David O'Toole committed Dec 17, 2009
1 parent 8c81790 commit ba31525
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Showing 4 changed files with 25 additions and 11 deletions.
2 changes: 1 addition & 1 deletion forest/enemy.lisp
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Expand Up @@ -229,7 +229,7 @@
(dolist (dir (car (one-of '((:north :south :east :west)
(:west :north :east :south)
(:east :north :south :west)
(:soutn :west :north :east)))))
(:south :west :north :east)))))
(multiple-value-bind (r c) (step-in-direction row column dir)
(unless (and [obstacle-at-p *world* r c]
(< [distance-to-player self] 8))
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15 changes: 6 additions & 9 deletions forest/forest.org
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Expand Up @@ -2,21 +2,18 @@
** TODO [#A] FIX numlock being on breaks shift keybinding
** TODO [#A] don't spawn player on tree
** TODO [#A] fix bubbles to stay onscreen, Lothaine etc
** TODO [#A] forest exits should be able to be in any column
** TODO [#A] lich incantation distance attackk?
** TODO [#A] move lich a little more quickly?
** TODO [#A] sheet music in-game
** TODO [#A] treasure on enemies (gold)
** TODO [#A] you hear rushing water to the east, fix not being able to find exits.
** TODO [#B] alpha transparency
** TODO [#B] don't have enemies attack when you dead
** TODO [#B] find in-game notes with same color scheme text as scroll
** TODO [#B] ghouls that pop out of the ground
** TODO [#B] magic missile (sparkly trails.)
** TODO [#C] alpha transparency
** TODO [#C] don't have enemies attack when you dead
** TODO [#C] find in-game notes with same color scheme text as scroll
** TODO [#C] ghouls that pop out of the ground
** TODO [#C] magic missile (sparkly trails.)
** TODO [#B] more story stuff
** TODO [#B] oil flask bomb
** TODO [#B] rose found in the forest
** TODO [#B] wolves are annoying
** TODO [#C] wolves are annoying. should come from both sides.
** TODO [#C] Command-Q should quit on mac ?
** TODO [#C] add emote code to XE2 and cells
** TODO [#C] cremating the mountain body
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17 changes: 17 additions & 0 deletions forest/forest.org_archive
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Expand Up @@ -68,6 +68,23 @@ CLOSED: [2009-12-17 Thu 07:27]
:ARCHIVE_CATEGORY: forest
:ARCHIVE_TODO: TODO
:END:
* DONE [#A] , fix not being able to find exits.
:PROPERTIES:
:ARCHIVE_TIME: 2009-12-17 Thu 07:51
:ARCHIVE_FILE: ~/xe2/forest/forest.org
:ARCHIVE_CATEGORY: forest
:ARCHIVE_TODO: TODO
:END:
* DONE [#B] rose found in the forest
:PROPERTIES:
:ARCHIVE_TIME: 2009-12-17 Thu 07:51
:ARCHIVE_FILE: ~/xe2/forest/forest.org
:ARCHIVE_CATEGORY: forest
:ARCHIVE_TODO: TODO
:END:






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2 changes: 1 addition & 1 deletion forest/startup.lisp
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Expand Up @@ -323,7 +323,7 @@
(defparameter *start-level* 1)

(defun init-forest ()
(xe2:message "Initializing Forest...")
(xe2:message "Initializing Sanctuary...")
(clon:initialize)
(xe2:set-screen-height *room-window-height*)
(xe2:set-screen-width *room-window-width*)
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