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added new music effects
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David O'Toole committed Dec 17, 2009
1 parent 5d15360 commit 41e4741
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Showing 6 changed files with 17 additions and 3 deletions.
Binary file added forest/chimes.wav
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2 changes: 1 addition & 1 deletion forest/enemy.lisp
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Expand Up @@ -213,7 +213,7 @@
[say self "The Lich screams 'DIE!' as it stabs at you."])

(define-method run lich ()
[expend-action-points self 10]
[expend-action-points self 6]
(when (and (null <screamed>)
(< [distance-to-player self] 15))
(setf <screamed> t)
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2 changes: 0 additions & 2 deletions forest/forest.org
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@@ -1,4 +1,3 @@
** TODO [#B] Change river gateway tile!
** TODO [#A] don't spawn player on tree
** TODO [#A] FIX numlock being on breaks shift keybinding
** TODO [#A] treasure on enemies (gold)
Expand All @@ -9,7 +8,6 @@
** TODO [#A] forest exits should be able to be in any column
** TODO [#A] lich incantation distance attackk?
** TODO [#A] move lich a little more quickly?
** TODO [#A] wolves are too white for snowy background
** TODO [#A] you hear rushing water to the east, fix not being able to find exits.
** TODO [#B] alpha transparency
** TODO [#B] don't have enemies attack when you dead
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16 changes: 16 additions & 0 deletions forest/forest.org_archive
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Expand Up @@ -32,6 +32,22 @@ CLOSED: [2009-12-17 Thu 02:24]
:ARCHIVE_CATEGORY: forest
:ARCHIVE_TODO: DONE
:END:
* DONE [#B] Change river gateway tile!
:PROPERTIES:
:ARCHIVE_TIME: 2009-12-17 Thu 04:19
:ARCHIVE_FILE: ~/xe2/forest/forest.org
:ARCHIVE_CATEGORY: forest
:ARCHIVE_TODO: TODO
:END:
* DONE [#A] wolves are too white for snowy background
:PROPERTIES:
:ARCHIVE_TIME: 2009-12-17 Thu 04:19
:ARCHIVE_FILE: ~/xe2/forest/forest.org
:ARCHIVE_CATEGORY: forest
:ARCHIVE_TODO: TODO
:END:





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