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Project Oracle #165

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Original file line number Diff line number Diff line change
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"schema"
{
"dota_saved_camera_pos_7" "[-6997.177734 -6546.779297 530.122925]"
"dota_minimap_show_hero_icon" "true"
"voice_vox" "0"
"dota_spectator_use_broadcaster_stats_panel" "true"
"dota_force_default_respawn_stinger" "true"
"dota_reset_camera_on_spawn" "false"
"chat_sound" "false"
"chat_wheel_phrase_4" "4"
"dota_force_default_death_stinger" "true"
"dota_enable_direct_quickcast_bindings" "true"
"dota_chat_enable_whispers" "true"
"dota_ability_legacy_mode_quick_cast" "false"
"dota_hide_tips_on_loading_screens" "false"
"dota_alt_shows_neutral_spawn_boxes" "true"
"dota_join_regional_chat_channel" "false"
"chat_wheel_phrase_0" "8"
"dota_enable_range_finder" "true"
"dota_player_auto_repeat_right_mouse" "true"
"dota_minimap_simple_colors" "false"
"dota_minimap_hero_size" "1000.000000"
"dota_player_teleport_requires_halt" "false"
"dota_ability_quick_cast" "true"
"dota_camera_accelerate" "50.000000"
"dota_armory_automatically_add_new_item_to_collection" "true"
"chat_wheel_phrase_6" "6"
"dota_saved_camera_pos_8" "[6723.620605 6271.142090 439.651337]"
"dota_open_party_manual_accept_invites" "false"
"dota_camera_deatheffect" "true"
"dota_summoned_units_auto_attack_mode" "-1"
"dota_ui_armory_is_category_view" "true"
"chat_wheel_phrase_2" "2"
"dota_screen_shake" "false"
"chat_wheel_phrase_5" "5"
"dota_rp_hide_party_unless_open" "false"
"dota_leftclick_cameragrip_new" "false"
"dota_splash_ad_acknowledged_id" "15"
"dota_hud_colorblind" "2"
"dota_minimap_hide_background" "false"
"dota_hud_flip" "false"
"dota_quickcast_onkeydown" "true"
"dota_camera_disable_zoom" "true"
"dota_shop_force_hotkeys" "true"
"dota_minimap_misclick_time" "0.000000"
"chat_wheel_phrase_7" "7"
"dota_player_multipler_orders" "true"
"dota_camera_speed" "8000.000000"
"dota_alt_shows_tower_attack_range" "true"
"dota_saved_camera_pos_9" "[-4403.291504 1004.807617 375.843018]"
"dota_hud_healthbar_number" "true"
"dota_minimap_always_draw_hero_icons" "true"
"dota_show_hero_finder" "true"
"dota_saved_camera_pos_10" "[3191.510986 314.402069 315.241974]"
"dota_ability_self_cast_timeout" "0.500000"
"dota_minimap_hero_scalar" "true"
"dota_camera_reverse" "false"
"dota_always_show_player_names" "true"
"dota_player_units_auto_attack_mode" "2"
"dota_player_add_summoned_to_selection" "true"
"dota_default_spoilers_blocked" "true"
"chat_wheel_phrase_1" "1"
"chat_wheel_phrase_3" "3"
"dota_ignore_nonfriend_invites" "false"
"dota_trading_show_requests_from" "1"
"dota_smart_doubletap" "true"
"dota_force_right_click_attack" "true"
"dota_camera_dotatv_smooth_drag" "false"
"dota_chat_allow_global" "true"
"dota_settings_targeted_attack_move" "false"
"dota_toggle_autoattack_automatically_during_orders" "true"
}
Original file line number Diff line number Diff line change
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"config"
{
"bindings"
{
"F6" "incrementvar dota_force_right_click_attack 0 1 1"
"'" "dota_health_per_vertical_marker 250"
"SEMICOLON" "dota_health_per_vertical_marker 325"
"." "dota_health_per_vertical_marker 400"
"/" "dota_health_per_vertical_marker 550"
"m" "chatwheel_say 51"
"k" "chatwheel_say 17"
"o" "chatwheel_say 15"
"i" "chatwheel_say 78"
"n" "chatwheel_say 29"
"j" "chatwheel_say 30"
"l" "chatwheel_say 64"
"," "chatwheel_say 70"
"u" "chatwheel_say 26"
"ENTER" "say"
"KP_ENTER" "say"
"BACKSPACE" "incrementvar voice_vox 0 1 1"
"KP_2" "+back"
"KP_4" "+moveleft"
"KP_6" "+moveright"
"KP_8" "+forward"
"F8" "gameui_activate"
"F10" "dota_toggle_combatlog"
"F11" "incrementvar developer 0 1 1"
"=" "incrementvar dota_player_add_summoned_to_selection 0 1 1"
"F7" "incrementvar dota_player_auto_repeat_right_mouse 0 1 1"
"\" "toggleconsole"
"KP_PLUS" "dota_player_add_summoned_to_selection 1;dota_player_auto_repeat_right_mouse 1;dota_force_right_click_attack 1;cl_dota_alt_unit_movetodirection 1dota_unit_fly_bonus_height 10;dota_player_auto_purchase_items 0;dota_mouse_window_lock 1;developer 0;dota_hud_show_overhead_events 1;dota_hud_healthbars 3;dota_health_marker_major_alpha 255;dota_health_marker_minor_alpha 128;dota_hud_healthbar_hoveroutline_alpha 255;dota_health_hurt_decay_time_max 0;dota_health_hurt_decay_time_min 0;dota_health_hurt_delay 0;dota_pain_decay 0;dota_pain_factor 0;dota_pain_multiplier 0;dota_pain_fade_rate 0;dota_sf_hud_error_msg 1;dota_sf_hud_header_display_time 3;dota_shop_view_mode 0;dota_sf_hud_shop_tree_animtime 0;dota_minimap_tower_defend_distance 150;dota_minimap_ping_duration 4;dota_minimap_ping_tag_duration 4;dota_minimap_hero_name_shadowsize 4;dota_enemy_color_r 1;dota_enemy_color_g 0;dota_enemy_color_b 0;dota_neutral_color_r 0;dota_neutral_color_g 1;dota_neutral_color_b 0;dota_friendly_color_r 0;dota_friendly_color_g 0.4;dota_friendly_color_b 1;dota_minimap_hero_scalar_distance 20;dota_minimap_hero_scalar_minimum 600;dota_camera_smooth_count 0;dota_camera_smooth_distance 96;dota_camera_follow_doublepress_time 0.5;dota_camera_lock_view_helper 0;dota_camera_lock_mouse_lead 700;sv_forcepreload 1;engine_no_focus_sleep 0;cl_interp 0.033;cl_interp_ratio 1;cl_smoothtime 0.01;rate 80000;cl_updaterate 30;cl_cmdrate 30;cl_smooth 1;cl_lagcompensation 1;cl_pred_optimize 2;fps_max 60;say_student Loaded;playsound sounds/ui/coins_big.vsnd_c"
}
}
Original file line number Diff line number Diff line change
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// Play a confirmation sound that the autoexec loaded
playsound sounds/ui/coins_big.vsnd_c

////////////////////////////////////////////////////////////
// Load the game settings //
////////////////////////////////////////////////////////////

// Load the tech settings from dota2_settings_tech.cfg
exec dota2_gameplay_mode/dota2_settings_tech.cfg

// Load the game settings from "dota2_settings_game.cfg"
exec dota2_gameplay_mode/dota2_settings_game.cfg
Original file line number Diff line number Diff line change
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////////////////////////////////////////////////////////////////////////////
// General Game Settings //
////////////////////////////////////////////////////////////////////////////
// Auto add spawned summons to control group
dota_player_add_summoned_to_selection "1"

// Option to auto repeat right mouse
dota_player_auto_repeat_right_mouse 1

// Option to force right-click deny
dota_force_right_click_attack 1

// Allow alt+right click to force movement in a direction.
cl_dota_alt_unit_movetodirection 1

// Flying units, like Firefly Batrider get raised by this height above ground
dota_unit_fly_bonus_height "10"

// Auto purchase items (off).
dota_player_auto_purchase_items "0"

// Lock mouse in the window mode (Window mode).
dota_mouse_window_lock "1"

// Development Mode
developer "0"

////////////////////////////////////////////////////////////
// Interface related //
////////////////////////////////////////////////////////////

// show crit, gold, xp overhead
dota_hud_show_overhead_events "1"

// HP bars (Disables "0";No dividing blocks "1";Normal "3").
dota_hud_healthbars "3"

// Opacity major healthbar divider.
dota_health_marker_major_alpha "255"

// Opacity minor healthbar divider.
dota_health_marker_minor_alpha "128"

// Glowing of creeps HP bar.
dota_hud_healthbar_hoveroutline_alpha "255"

// Fade time on Damage done/received
// (I keep all of them to 0 to be instant and have the best feedback when I get )
dota_health_hurt_decay_time_max "0"
dota_health_hurt_decay_time_min "0"
dota_health_hurt_delay "0"
dota_pain_decay "0"
dota_pain_factor "0"
dota_pain_multiplier "0"
dota_pain_fade_rate "0"

// Displays error messages on HUD (e.g. spell is on cool down)
dota_sf_hud_error_msg "1"

// Display time of First-blood, kill-streaks and multi-kills notifications
dota_sf_hud_header_display_time "3"

// Shop view mode (default).
dota_shop_view_mode "0"

// Shop tree animation (off).
dota_sf_hud_shop_tree_animtime "0"


////////////////////////////////////////////////////////////
// Minimap related //
////////////////////////////////////////////////////////////

// Distance from tower to initiate ping tower instead of ping map.
dota_minimap_tower_defend_distance "150"

// Duration of regular pings.
dota_minimap_ping_duration "4"

// Duration of shield/attack pings on towers.
dota_minimap_ping_tag_duration "4"

// Shadow size for the hero name that is drawn on the map
dota_minimap_hero_name_shadowsize "4"

// Minimap colors for enemies, neutrals and friendlies (expressed in red/green/blue pairs)
dota_enemy_color_r "1"
dota_enemy_color_g "0"
dota_enemy_color_b "0"
dota_neutral_color_r "0"
dota_neutral_color_g "1"
dota_neutral_color_b "0"
dota_friendly_color_r "0"
dota_friendly_color_g "0.4"
dota_friendly_color_b "1"

// Proximity in pixels to begin scaling (default 12)
dota_minimap_hero_scalar_distance 20

// Minimum scaled size (default 500)
dota_minimap_hero_scalar_minimum 600


////////////////////////////////////////////////////////////
// Camera and shit //
////////////////////////////////////////////////////////////

// Power of smoothing and other smoothing parameters
dota_camera_smooth_count "0"
dota_camera_smooth_distance "96"

// Double tap to select and move the camera to your hero.
dota_camera_follow_doublepress_time "0.5"

// Enables edge shift when camera locked on hero
dota_camera_lock_view_helper 0

// Edge shift when camera locked on hero (default:220)
dota_camera_lock_mouse_lead 700
Original file line number Diff line number Diff line change
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// NOTE: SOME OF THESE ARE NOT IN DOTA2 REBORN

////////////////////////////////////////////////////////////
// Graphics, Performance and shit //
////////////////////////////////////////////////////////////

fps_max "60" // Forces client to a max FPS limit
sv_forcepreload "1" // Force server side preloading
engine_no_focus_sleep "0" // Reduces resources consumed when dota 2 loses focus

// Some poeple got a fps boost enabling this one
// r_fastzreject 1


////////////////////////////////////////////////////////////
// Netcode Shit
// Altough the lerp value will probably blink red/yellowish in your netgraph, tests have shown that this is likely the most responsive setup possible
////////////////////////////////////////////////////////////

cl_interp "0.033" // Interpolate object positions starting this many seconds in past (Default 0.055, Min 0.033)
cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
cl_smoothtime "0.01" // When errors occur smooth display over X time, 0 Disables (Default 0.1)
rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000)
cl_updaterate "30" // Amount of updates recieved from server per second (Default 30, Max 30)
cl_cmdrate "30" // Amount of updates sent to server per second (Default 30, Max 30)
cl_smooth "1"
cl_lagcompensation "1"
cl_pred_optimize "2"


////////////////////////////////////////////////////////////
// Multicore Support //
// Recommended only if you're running multi-core //
////////////////////////////////////////////////////////////

// r_threaded_shadow_clip 1
// r_queued_decals 1
// r_queued_post_processing 1
// mat_queue_mode 2 //Quad core rendering.
// cl_threaded_bone_setup 1
// cl_threaded_init 1
// snd_mix_async "1" //Multicore sound rendering
Original file line number Diff line number Diff line change
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"config"
{
"convars"
{
"cl_updaterate" "30"
"mat_motion_blur_enabled" "0"
"snd_foliage_db_loss" "0"
"exec" "autoexec.cfg"
}
}
Original file line number Diff line number Diff line change
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"config"
{
"convars"
{
"sc_threaded_present" "1"
"r_drawskybox" "0"
"r_drawviewmodel" "0"
"sc_force_lod_level" "0"
"r_occlusion_culling" "0"
"r_nearz" "1.0"
"r_drawvgui" "0"
"r_drawscaleform" "1"
"r_drawgameui" "0"
"snd_mute_losefocus" "0"
"r_size_cull_threshold" "0"
"r_size_cull_threshold_shadow" "999999"
"mat_viewportscale" "1"
"mat_viewportupscale" "1"

"vr_anchor_use_player_start" "0"

"r_dota_shadows" "0"
"fow_client_visibility" "1"
"dota_no_minimap" "1"
"dota_unit_health_bar_offset" "100000" // Moves the vgui health bars way off the top of the screen
"dota_draw_portrait" "0"

"r_dota_draw_water" "1"
"dota_cheap_water" "1"

"fog_override_enable" "0"
"fog_override_start" "20000"
"fog_override_end" "30000"
"fog_override_max_density" "1"

"vr_world_scale" "0.39370f" // Inches to centimeters
}
}
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