This is a free open source EFM A-29B independent module for DCS World. By independent it is meant that it does not require any other modules to work.
The development is in a very early stage, but the author has decided on releasing it in hopes it will help others on the implementation of modern aircraft systems using EFM/SFM.
All aircraft systems implemented in Lua can be freely used in other non-paid DCS World Modules. All aircraft systems implemented in C++ can be freely used in other non-paid public open-source DCS World Modules on request.
(Pt-BR by Lucas Orsi) - English subtitles now available.
- Startup
- Taxi, takeoff and navigation
- Visual landing
- Cutoff
- Waypoints
- A/G Attack
- A/A Attack
- Selective Jettison
- Manual Waypoint Navigation
- CCRP A/G Mode
- CCRP A/G Mode CBU-97
- HUD Modes
(En by Grim Reapers)
(En by 311Gryphon)
(En by sidekick65)
- FLIR in DCS MT
- FLIR camera position stutter
- Rocket CCIP cue distance indicator
- DCS 2.9.0.47168 Open Beta compatibility
- Removed debug dialogs
- Engine response time.
- Rudder and Elevator prop wash effect.
- External Flight Model.
- DCS 2.8.3.37854.1 Open Beta.
- Crashing when releasing weapons.
- DCS 2.8.3.37556 Open Beta.
- DCS 2.8.2.35632 Open Beta Compatibility. From now on Will have one update per DCS version.
- DCS 2.8 Compatibility. No longer works with 2.7.
- DCS 2.8 Compatibility. No longer works with 2.7.
- Working FLIR (Star Safire specs)
- New front panel and instruments 3d model.
- Avoid areas on HSD
- Contact lines on HSD
- Flight areas on HSD
- HSD decluttering
- ADF, AVD_AREAS, COMM1, COMM2, CNT_LINE, FLT_AREA, IFF, WAYPOINT and VOR data transfer.
- Renamed the Mission folder to DTC.
- ILS on HUD.
- CMFD and BFI brightness adjustments for NVG compatibility.
- OAP UFCP menu and HUD cue.
- WPT UTM format.
- JTAC communication.
- In game Radio.
- CCIP Delayed Mode.
- CCIP Cluster Bomb calculations
- CCIP High Drag Bomb calculations
- QCHK and interactive OSSes to CMFD DTE.
- CMFD FLIR dummy page.
- Working CMFD DVR page.
- Blank submenu pages to checklist.
- UFCP FUEL format.
- Alarm test.
- Time to Impact for bombing.
- A/G mode select with Stick Step button.
- Going out and back to A/G mode uses last selection.
- GBU12, MK20RE, MK81 and MK82SE.
- CCIP Bomb calculations for better precision.
- CCIP Rocket calculations for better precision.
- CCIP GUN calculations for better precision.
- Limited CCIP to HUD FOV.
- Set FWD LCMFD as default DOI.
- OSS Stroke Box can now have a width.
- CMFD DTE QCHK will show the loaded values in the aircraft.
- DTE will now look for theatre specific mission files.
- Auto-rudder Engage position is now momentary.
- RALT can now be turned on/off.
- Electric system enhancements:
- ACFT INTC will show an advice when conditions meet.
- GEN CAUT will not turn on with aircraft on the ground and engine off.
- Main Bus and Main Avionics Bus gets disconnected when aircraft is airborne and engine is off.
- Flaps will only be commanded/change position when Main Bus is connected.
- Avionics will turn off when there is no Master MDP.
- Left CMFD will stay on if Right CMFD is off and Avionics Master is off.
- The MDPs will now take time to warm up.
- ELEC OVRD switch will now force the electric system into the emergency mode.
- V/UHF Guard will switch the COM frequencies to 121.5 and 243.0.
- Taxi lights should only turn on on auto when in air.
- HSD:
- Zoom can now be set in manual.
- Added shortcut to ADHSI format.
- FYTs are displayed by filled circles and WPs by outlined circles
- HSD displays the original FYT position when DTK is on.
- ADHSI:
- FYTs are displayed by filled circles and WPs by outlined circles
- FYT label is D when DTK is active.
- Remade the UFCP WPT.
- FPM calculation was a little off with high roll angles.
- UFCP LMTs not being highlighted when edited.
- CCIP cue and bomb fall line.
- UFCP COM2 data editing.
- Thrust tables of FM
- A/G Profiles
- FIX is only cosmetic because currently there is only pure EGI/GPS navigation.
- Create the alarms for the parameters in the LMT format.
- Set the AA DGFT piper size relative to UFCP_WS (target wingspan in metres)
- EGI state dictates NAV conditions.
- Instant Action for sceneries other than Caucasus missing.
- Warning msg when starting from Instant Action
- Low res interior texture.
- Strobe light in the wingtips has a black glare, while the lights do not glare when on.
- Pilot change when ejecting?
- Stall is weird (freezes in space), same when flying inverted, on apex of looping, etc.
- Stall speeds too high? Even with low fuel and little load, stalls happen above 100 knots
- Stall alarm not working
- Roll speed too low ?
- Parking brake without keyboard binding
- Taxi light turns off when steering/not following nose gear movement
- Taxing too stiff while turning? No effect of different weight loads.
- Night/day switch not working
- Light alarm test not working
- Battery never runs out of juice, generator inoperative
- fuel pump switch inoperative, start works even when it is "off"
- Gear light indicator too weak (gear maneuvering red light too bright at night)
- Ground effect missing?
- Storm light comes out nowhere/illuminates outside, but not visible when looking from outside view
- Differential brake not working
- Several key bindings.
- Added placeholder pages to CMFD.
- Added template CMFD system pages.
- Added UFCP format to CMFD.
- Added DTE format to CMFD.
- HSD Prototype.
- Updated BFI.
- DA/H UFCP format will now show the correct QNH.
- BARO / RALT submode now remembered with mode changes.
- Cabin Altitude pressurized down to 7000 ft.
- New CMFD Texture.
- BAL, NAV MISC, EGI, FIX, TIP, LMT, WS, and DTK UFCP formats.
- DTK - Desired Track.
- New Normal Map and RoughMet (by Cubeboy)
- New experimental sounds for canopy, buttons, knobs and switches.
- UFCP EGI-INS format.
- EGI states and alignment timings.
- New Throttle x RPM curve.
- New RPM x Thrust curve.
- New RPM x FF curve.
- New aerodynamic flight model parameters.
- Throttle ST and CUT OFF positions.
- Engine Cutoff key binding.
- Mirrors.
- New DCS propeller technology for AI.
- NVG Switch only disables storm light.
- Wingtip position for animation.
- Rockets and Guns CCIP doesn't take wind into consideration.
- Np around 100% when NG > 64%.
- T5 adjustments.
- Several EICAS transient values.
- A/G Weapon selection order now allows any stores combinations.
- Startup procedure: (Throttle CUT OFF -> ST on Ng=13%, ST -> Idle on Np = 40%)
- Propeller rotation animation to match Np.
- Minor tweaks to UFCP formats.
- Lights Bano.
- Brakes efficiency increased.
- UFCP WYPT menu minor bugs.
- Guns reloads to 500 rounds upon rearm.
- Altimeter pressure initial adjustment.
- Flaps, Audio Normal/Bkp and Bleed/Cutoff left/right click behavior.
- "Brake on" indicator still illuminated after battery is set to "off".
- SRS Integration capability.
- COM 1 and COM 2 UFCP menus.
- COM 1, COM 2, COM 3 volume knobs working.
- UFCP Backlight.
- Night vision goggles (some lights are not compatible yet).
- Autopilot R/P and Alt modes.
- Cold start, Waypoint navigation and VFR Landing training missions (by Rudel_chw)
- UFCP DA/H and Time menus.
- RT and SW time modes on UFCP Main format.
- New UFCP textures.
- UFCP and CMFD key bindings.
- Engine will cut off randomly from 60 to 90kg of fuel.
- Brakes efficiency now working as it should, based on velocity and pedal position.
- New Throttle and Stick texture.
- Altitude and Baro adjustments synchronized with DCS.
- UFCP WPT menu can edit data as WP or FYT.
- New FM according to specs for AoA vs KTAS.
- Salvo button now changes to SMS EJ format on CMFD 1.
- Gear Switch LMB/RMB behavior.
- CMFD EICAS Brightness adjustment.
- Fuel flow now more realistic.
- AI can take off, perform mission and land.
- A/G CCRP mode.
- A/G Ripple Pulses (RP) and Impact Separation (IS)
- UFCP, throttle handle and stick textures.
- UFCP VV/VAH format.
- UFCP VV/VAH now syncs with CMFD ADHSI.
- Livery template (by Cubeboy)
- Argentina liveries (by GOA -Max)
- Several UFCP format placeholders
- Livery pack (by Urbi, gheoss)
- Cold start training mission (by Rudel_chw)
- Pylons are now removable
- New external 3d model with new animations
- New propeller animation
- New suspension parameters
- New external lights (working with AI)
- Speed break now working
- Livery pack download link included
- A/G Weapon selection order (External Pylons > Internal Pylons > Ventral Pylon. Left first.)
- Roll rate reduced.
- VV/VAH default state is now off.
- Cold Start ECS switch default position to MAN.
- Cold Start Avionics Master switch default position to Off.
- Cold Start Emer Speed Break switch default position to Normal.
- Cold Start Flaps switch default position to Down.
- Cold Start Rec switch default position to Stop.
- Cold Start UFCP Brightness knob default position to Max Brt.
- Cold Start EGI switch default position to Off.
- Hot Air/Ground EGI switch default position to Nav.
- Gear drag increased.
- SFM parameters according to pilot feedbacks (PaKo, Leno, Malamem, EDAV, and others).
- FYT 0 selected when no route is pre-loaded on mission.
- Warn and Caut lights now turns off when pressed.
- UFCP Increase Brightness knob rotation to CW.
- UFCP power source is now avionics master main dc bus.
- BFI power source is now the backup battery.
- Rearm / Refuel now sets Fuel Init quantity.
- Battery and generator voltages.
- Gear down mapping now working.
- SJ JET and A/A or A/G RDY overlap.
- CHMD NAV A/C TRK no longer oscillates when stopped.
- FYT out of screen side.
- UFCP joystick interaction points.
- E/W buttons for coordinates.
- CMFD SMS A/G format partially implemented.
- A/G launch options SGL, PAIR and SALVO.
- HUD A/G Gun piper.
- TTD is now limited to 99:59.
- GEN, MDP 1, MDP 2, AVIONICS MASTER, SMS, BKP, PMU and IGN switches initial positions on cold start.
- Roll rate increased.
- UFCP Up/Down connector size.
- UFCP MENU and NAV formats. Now can set NAV MODE and time to destination display mode.
- HUD speed cue for ETA and DT time to destination modes and time to destination for ETA, DT or TTD modes.
- NAV MODE AUTO.
- A/G mode now selects DRIFT C/O.
- A/G CCIP and CCIP R are working as expected.
- UFCP Main format.
- UFCP FYT/WPT format.
- Now is possible to insert and edit waypoints and use them for navigation.
- CMFD NAV MARK, A/C and AFLD formats, which completes CMFD NAV format.
- EDA livery name.
- Texture names to avoid integrity check fail.
- EGI waypoint navigation.
- CMFD NAV FYT and ROUT formats.
- A/G CCIP Bomb and Missile cues.
- CBU-97.
- CMFDs brightness adjustment.
- HUD DGFT modes.
- HUD VV/VAH modes.
- HUD INT modes.
- Weapon related throttle handle buttons and axis.
- MK82.
- Wheel brakes
- Firing A/A no longer fires A/G.
- Nose wheel steering limited to 20 degrees
- Selective Jettison Emergency Jettison now can jettison containers / racks.
- Flaps drag reduced.
- External fuel tank weight.
- Fuel consumption reduced to one third.
- .50 bullet weight.
- .50 fire rate.
- Trim indication on EICAS is now working.
- A/A INT mode with Sidewinder seek and lock tones.
- A/A DOGFT mode with Sidewinder and guns.
- Simplified A/G mode with bombs, missiles and rockets.
- Selective and Emergency (Salvo) Jettison modes.
- Axis for Wheel Brakes.
- Joystick mapping for all Stick Buttons.
- SMS and Weapons systems code refactory.
- Instant Action missions minor changes.
- Rearm/Refuel menu aircraft image.
- Liveries and external cockpit textures.
- Guns pointing elevation.
- Landing gear warning.
- Landing gear handle and indication lights.
- HUD WARN message and UFCP WARN RST behavior.
- Smoke pylon with different color options.
- ADHSI CMFD format almost finished.
- SMS CMFD format preview.
- Avionics System and API.
- CMFD library.
- Instant action mission details.
- External lights behavior.
- Animations for Multiplayer.
- Warning, Caution, Fire and Parking Brakes lights
- Warning, Caution and Advice messages on EICAS.
- Alarm API for warning, caution and advice status update.
- HUD brightness adjust knob working.
- Windshield Deice working
- Electric system API better implemented.
- Default texture.
- Some night lights were incorrectly displayed.
- Pitot Pri and Sec heat switches electric behavior.
- New instrument textures.
- NAV and NAV LANDING HUD modes almost completed.
- UFCP animations.
- Guns working.
- Ground Crew Comm menu working (Rearm and Refuel).
- More tunning on the SFM.
- Throttle and other panels scales.
- First version of the HUD. NAV mode partially implemented with VV/VAH > Off. Viewing angle is good for VR, but clipped for monitors. Need to move pilot forward (not zooming in).
- Free flight instant action mission.
- Throttle scale. Still need to be fixed.
- New 3D Models: CMFD #1 and #2.
- CMFD #1 and #2 working properly.
- EICAS format finished. Not all values are shown properly because the aircraft systems are not implemented yet.
- ADHSI format as a static image. Will be implemented soon.
- BFI background color from blue to black.
- ASI, VSI, BFI, Throttle, Warning, Caution, Fire and Brake indicators 3D models by new ones.
- Flight model tunning but far from ideal.
- Flaps with only two positions UP and DOWN (20 deg).
- Left mirror texture.
- VSI scale.
- Backlight color to green
- Front glass missing frame.
- Added 3D model for aircraft and cockpit based on Tim Conrad's A-29 FSX module.
- Refactor of lua files based on A-29B DCS Mod provided by Malamen, and several other DCS modules.
- Added new cockpit instruments by Milaré.
- Basic textures for new cockpit instruments.
- Basic aircraft controls working - Aileron, Elevator, Throttle, Flaps, Gear, Brakes, Parking Brakes.
- Ground Cold, Ground Hot or Air Hot start modes working correctly.
- Simplified startup procedure: Batt -> On; Main Fuel Pump -> Auto; PMU -> Auto; Ignition -> Auto; Fuel Shutoff -> Off; Starter -> On.
- External lights are working but with wrong visual representations.
- Internal lights are working but maybe with wrong colors.
- BFI (Basic Flight Instruments) partially implemented.
- ASI (Attitude Standby Indicator) partially implemented.
- VSI( Vertical Velocity Indicator) partially implemented (wrong scale).
- Canopy animations.
- Currently working clickable cockpit panels:
- Gear;
- External Lights;
- Flaps;
- Engine;
- Electrical;
- Internal Lights;
- Fuel;
- Avionics;
- BFI;
- All other switches and indicator are only cosmetic at the time:
- Late Arm / Mass;
- Clock;
- Salvo;
- ELT / PICNAV;
- GPS;
- Audio;
- HF Radio;
- CMFD #1 and #2;
- Brakes, Fire, Warning and Caution indicators;
- UFCP;
- TRIMS;
- Simplified Flight Model with some real parameters. TODO: Add real engine and aerodynamics coefficients.
- Throttle and Stick are inconsistent with the real ones;
- Renault, Milaré, PaKo, Malamem, Athos, Dino, Jorge Rodrigues, Paoladelf, Farias, Skypork, CubeBoy, Rudel_chw, EDAV, Urbi, Nosajthedevil, and many others.