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luisoliveiras/README.md

Hi there 👋

My name is Luis Oliveira, and I'm a game developer. I like making games and tools to help in game development, most of them in Unity. I'm currently working on refining some small tools I developed for my personal projects, that can be found here on github.

Contact: 📧 [email protected]

Pinned Loading

  1. scriptable-states scriptable-states Public

    Scriptable Objects based FSM for Unity

    C# 56 5

  2. game-data-maker game-data-maker Public

    A simple implementation for game data saving and loading in unity

    C#

  3. scriptable-events scriptable-events Public

    Serializable unity events added to a scriptable object.

    C#

  4. Create Asset menu Scriptable Object ... Create Asset menu Scriptable Object Template
    1
    using UnityEngine;
    2
    
                  
    3
    [CreateAssetMenu(menuName = "Scriptable Objects/#SCRIPTNAME#", fileName = "new #SCRIPTNAME#")]
    4
    public class #SCRIPTNAME# : ScriptableObject 
    5
    {
  5. TakaBro/PitstopSpace TakaBro/PitstopSpace Public

    GameJam 2020

    C#