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A text-based retail store game in C++, incorporating OOP principles, modeling daily inventory management, financial operations, and customer satisfaction, and capable of file I/O for saving progress data.

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lolmrdabbydab/Retail-Simulator-OOP-

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This project’s purpose is to develop a single-player Retail Simulator game that entertains users during their free time while enhancing their resource management and strategic planning abilities. The game simulates the daily challenges of running a retail store, focusing on key aspects such as inventory management, customer satisfaction, and financial stability. The user will be able to purchase items, confirm purchases, add stock to the store, remove stock from the store, and view the store’s sales. They should expect a substantial amount of planning to manage the store’s stock, budget and reputation, which ultimately impacts their profitability and ability to pay rent.

The project’s goal is to help kids and teenagers, the target audience, learn how to manage resources, handle business operations, and understand the relationship between customer satisfaction and financial success through hands-on experience in a risk-free, entertaining environment. The game is designed to make learning about retail operations engaging, with quick and easy-to-understand gameplay.

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A text-based retail store game in C++, incorporating OOP principles, modeling daily inventory management, financial operations, and customer satisfaction, and capable of file I/O for saving progress data.

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