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Merge pull request #3 from Ignose/sleaze-res
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Sleaze res at bar
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MrFizzyBubbs authored Dec 22, 2023
2 parents 60befec + 97c9d15 commit d10d0b6
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -18,7 +18,7 @@ You can specify the number of turns to run (use negative numbers for the number

`crimbo turns=10`

You can specify which zone to adventure in, default is caboose.
You can specify which zone to adventure in, default rotates on availability.

`crimbo zone=bar`
`crimbo zone=cottage`
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5 changes: 1 addition & 4 deletions src/orbmanager.ts
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Expand Up @@ -43,9 +43,6 @@ export function shrineGaze(): void {
// Walk away
runChoice(6);
} catch (e) {
print(
`We ran into an issue when gazing at a shrine for balls: ${e}.`,
"red"
);
print(`We ran into an issue when gazing at a shrine for balls: ${e}.`, "red");
}
}
2 changes: 1 addition & 1 deletion src/setup.ts
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Expand Up @@ -82,7 +82,7 @@ export const setup: Quest<CrimboTask> = {
{
name: "Recover",
ready: () => have($skill`Cannelloni Cocoon`),
completed: () => myHp() / myMaxhp() >= 0.75,
completed: () => myHp() / myMaxhp() >= (args.zone === "bar" ? 1 : 0.75),
do: () => {
useSkill($skill`Cannelloni Cocoon`);
},
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4 changes: 3 additions & 1 deletion src/zones/bar.ts
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Expand Up @@ -24,7 +24,9 @@ const bar: CrimboQuest = {
orbSpec(location)
),
effects: () =>
$effects`Blood Bond, Empathy, Leash of Linguini`.filter((effect) => have(toSkill(effect))),
$effects`Blood Bond, Empathy, Leash of Linguini, Elemental Saucesphere, Scarysauce, Astral Shell, Feeling Peaceful`.filter(
(effect) => have(toSkill(effect))
),
combat: new CrimboStrategy(() => Macro.standardCombat()),
sobriety: "either",
post: shrineGazeIfNecessary,
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