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reflex hammer requires docbag (#24)
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* reflex hammer requires docbag

* fix again
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horrible-little-slime authored Dec 26, 2024
1 parent 7042cc1 commit 707d653
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Showing 2 changed files with 6 additions and 2 deletions.
5 changes: 4 additions & 1 deletion src/outfit.ts
Original file line number Diff line number Diff line change
Expand Up @@ -238,6 +238,9 @@ export function islandOutfit(

if (outfit.familiar === $familiar`Reagnimated Gnome`) outfit.equip($item`gnomish housemaid's kgnee`)

// acc1 reserved for outfit args
// acc2 used here
// acc3 for thumb ring
if (shouldPickpocket() && myPrimestat() !== $stat`Moxie`)
outfit.equip(ifHave("acc2", $item`mime army infiltration glove`));

Expand All @@ -249,7 +252,7 @@ export function islandOutfit(
)
);

if (fight === "regular") outfit.equip(ifHave("acc1", $item`mafia thumb ring`));
if (fight === "regular") outfit.equip(ifHave("acc3", $item`mafia thumb ring`));

// Do we try other weapons? Saber?
outfit.equip(ifHave("weapon", $item`June cleaver`));
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3 changes: 2 additions & 1 deletion src/tasks/island.ts
Original file line number Diff line number Diff line change
Expand Up @@ -224,7 +224,8 @@ export const ISLAND_QUEST: Quest<CrimboTask> = {
completed: () => get("_reflexHammerUsed") >= 3,
ready: () => have($item`Lil' Doctor™ bag`),
},
$skill`Reflex Hammer`
$skill`Reflex Hammer`,
{ acc1: $item`Lil' Doctor™ bag` }
),
// Regular Attack
{
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