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Brave Song
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Spmario233 authored Jun 21, 2020
1 parent 17a4cba commit 4fb072d
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Showing 12 changed files with 265 additions and 23 deletions.
Binary file added audio/skill/zhengjing1.mp3
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Binary file added audio/skill/zhengjing2.mp3
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Binary file added audio/skill/zhengjing_boom.mp3
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Binary file added audio/skill/zhengjing_click.mp3
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Binary file added audio/skill/zhengjing_finish.mp3
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Binary file added audio/skill/zhengjing_guanju.mp3
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2 changes: 1 addition & 1 deletion character/diy.js
Original file line number Diff line number Diff line change
Expand Up @@ -554,7 +554,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
complexSelect:true,
check:function(card){
if(!player._yuzuru_sss&&get.color(card)=='black') return -1;
if(!_status.event.player._yuzuru_sss&&get.color(card)=='black') return -1;
return 9-get.value(card);
},
line:{color:[194,117,92]},
Expand Down
231 changes: 231 additions & 0 deletions character/mobile.js
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
},
character:{
zhengxuan:['male','qun',3,['zhengjing']],
dengzhi:['male','shu',3,['jimeng','shuaiyan']],
xin_chengpu:['male','wu',4,['relihuo','chunlao']],
yangyi:['male','shu',3,['duoduan','gongsun']],
Expand Down Expand Up @@ -57,6 +58,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
re_sunben:['male','wu',4,['jiang','rehunzi','zhiba'],['zhu']],
},
characterIntro:{
zhengxuan:'郑玄(127年-200年),字康成。北海郡高密县(今山东省高密市)人。东汉末年儒家学者、经学大师。郑玄曾入太学攻《京氏易》、《公羊春秋》及《三统历》、《九章算术》,又从张恭祖学《古文尚书》、《周礼》和《左传》等,最后从马融学古文经。游学归里之后,复客耕东莱,聚徒授课,弟子达数千人,家贫好学,终为大儒。党锢之祸起,遭禁锢,杜门注疏,潜心著述。晚年守节不仕,却遭逼迫从军,最终病逝于元城,年七十四。郑玄治学以古文经学为主,兼采今文经学。他遍注儒家经典,以毕生精力整理古代文化遗产,使经学进入了一个“小统一时代”。著有《天文七政论》、《中侯》等书,共百万余言,世称“郑学”,为汉代经学的集大成者。唐贞观年间,列郑玄于二十二“先师”之列,配享孔庙。宋代时被追封为高密伯。后人建有郑公祠以纪念。',
dengzhi:'邓芝(178年-251年),字伯苗。义阳郡新野县(今河南新野)人。东汉名将邓禹之后,三国时期蜀汉重臣。邓芝早年曾被预言能位至大将,后被刘备任为郫令,升迁为广汉太守。因任官公廉且有治绩,被征入朝为尚书。刘备逝世后,奉命出使吴国,成功修复两国关系,并深为吴大帝孙权所赏识。建兴六年(228年),丞相诸葛亮策划北伐,命邓芝与大将赵云佯攻郿城,以吸引魏国曹真军主力。建兴十二年(234年),迁前军师、前将军,领兖州刺史,封阳武亭侯,不久督领江州。延熙六年(243年),迁车骑将军,后授假节。又率军平定涪陵叛乱。延熙十四年(251年),邓芝病逝。邓芝性格正直、简单,不刻意修饰情绪。他为将二十多年,赏罚明断,体恤士卒。身上的衣食取自官府,从未经营过私产,妻儿甚至还有忍饥挨饿之时,死时家中也没有多余财物。',
yangyi:'杨仪(?-235年),字威公,襄阳(今湖北襄阳)人,三国时期蜀汉官员。最初为荆州刺史傅群的主簿,后投奔关羽,任为功曹。关羽遣其至成都,大受刘备赞赏,擢为尚书。因与尚书令刘巴不和,调为弘农太守。建兴三年(225年)任丞相参军,此后一直跟随诸葛亮战斗。亮卒,他部署安全退军。诸葛亮在生前定蒋琬继己任,杨仪仅拜中军师。建兴十三年(235年),因多出怨言,被削职流放至汉嘉郡。但杨仪仍不自省,又上书诽谤,言辞激烈,最后下狱,自杀身亡。',
dongcheng:'董承(?~200年),字号不详,冀州河间人(今河北献县)人。东汉末年外戚大臣,汉灵帝母亲董太后侄子,汉献帝嫔妃董贵人之父。初从西凉军,为董卓女婿牛辅部曲。护卫汉献帝刘协从长安东归洛阳,拜为卫将军,受封列侯。建安四年(199年),拜车骑将军。自称领受汉献帝衣带诏,联合刘备、种辑、吴子兰、王子服、吴硕等人密谋诛杀曹操。五年正月,图谋泄露,董承诸人及董贵人全部遇害。',
Expand Down Expand Up @@ -275,6 +277,231 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
characterFilter:{},
skill:{
//水 果 忍 者
zhengjing_guanju:{audio:true},
zhengjing:{
audio:2,
enable:'phaseUse',
usable:1,
filter:function(event,player){
return !player.hasSkill('zhengjing3');
},
content:function(){
"step 0"
//game.trySkillAudio('zhengjing_guanju',player);
if(_status.connectMode) event.time=lib.configOL.choose_timeout;
var cards=[];
var names=[];
while(true){
var card=get.cardPile(function(carde){
return carde.name!='du'&&!names.contains(carde.name);
});
if(card){
cards.push(card);
names.push(card.name);
if(cards.length==3&&Math.random()<0.25) break;
if(cards.length==4&&Math.random()<0.33) break;
if(cards.length==5&&Math.random()<0.5) break;
if(cards.length>=6) break;
}
else break;
};
event.cards=cards;
if(!cards.length){event.finish();return;};
names.push('du');
var names2=names.slice(0);
for(var i=0;i<4;i++){
names=names.concat(names2);
}
names.randomSort();
event.videoId=lib.status.videoId++;
if(player.isUnderControl()){
game.modeSwapPlayer(player);
}
var switchToAuto=function(){
names.remove('du');
game.pause();
game.countChoose();
setTimeout(function(){
_status.imchoosing=false;
event._result={
bool:true,
links:names.slice(0),
};
if(event.dialog) event.dialog.close();
if(event.control) event.control.close();
game.resume();
},5000);
};
var createDialog=function(player,id){
if(_status.connectMode) lib.configOL.choose_timeout='30';
if(player==game.me) return;
var str=get.translation(player)+'正在整理经书...<br>';
ui.create.dialog(str).videoId=id;
};
var chooseButton=function(list){
var event=_status.event;
event.settleed=false;
event.finishedx=[];
event.map={};
event.zhengjing=list;
event.zhengjing_nodes=[];
event.map=[];
event.dialog=ui.create.dialog('forcebutton','hidden');
event.dialog.textPrompt=event.dialog.addText('及时点击卡牌,但不要点到毒了!');
event.switchToAuto=function(){
event._result={
bool:true,
links:event.finishedx.slice(0),
};
event.dialog.close();
game.resume();
_status.imchoosing=false;
};
event.dialog.classList.add('fixed');
event.dialog.classList.add('scroll1');
event.dialog.classList.add('scroll2');
event.dialog.classList.add('fullwidth');
event.dialog.classList.add('fullheight');
event.dialog.classList.add('noupdate');
event.dialog.open();
event.settle=function(du){
if(event.settleed) return;
event.settleed=true;
if(du){
if(lib.config.background_speak) game.playAudio('skill','zhengjing_boom');
event.dialog.textPrompt.innerHTML=' <br>叫你别点毒你非得点 这下翻车了吧';
}
else {
if(lib.config.background_speak) game.playAudio('skill','zhengjing_finish');
event.dialog.textPrompt.innerHTML=' <br>整理经典结束!';
}
while(event.zhengjing_nodes.length){
event.zhengjing_nodes.shift().delete();
}
setTimeout(function(){
event.switchToAuto();
},1000);
};

var click=function(){
var name=this.name;
if(name=='du'){
event.zhengjing.length=0;
event.settle(true);
}
else{
if(lib.config.background_speak) game.playAudio('skill','zhengjing_click');
if(!event.map[name]) event.map[name]=0;
event.map[name]++;
if(event.map[name]>1) event.finishedx.add(name);
}
event.zhengjing_nodes.remove(this);
this.style.transition='all 0.5s';
this.style.transform='scale(1.2)';
this.delete();
};
var addNode=function(){
if(event.zhengjing.length){
var card=ui.create.card(ui.special,'noclick',true);
card.init(['','',event.zhengjing.shift()]);
card.addEventListener(lib.config.touchscreen?'touchend':'click',click);
event.zhengjing_nodes.push(card);
card.style.position='absolute';
var rand1=Math.round(Math.random()*100);
var rand2=Math.round(Math.random()*100);
var rand3=Math.round(Math.random()*40)-20;
card.style.left='calc('+rand1+'% - '+rand1+'px)';
card.style.top='calc('+rand2+'% - '+rand2+'px)';
card.style.transform='scale(0.8) rotate('+rand3+'deg)';
card.style.opacity=0;
event.dialog.appendChild(card);
ui.refresh(card);
card.style.opacity=1;
card.style.transform='scale(1) rotate('+rand3+'deg)';
}
if(event.zhengjing_nodes.length>(event.zhengjing.length>0?2:0)) event.zhengjing_nodes.shift().delete();
if(event.zhengjing.length||event.zhengjing_nodes.length) setTimeout(function(){
addNode();
},800);
else event.settle();
};

game.pause();
game.countChoose();
addNode();
};
//event.switchToAuto=switchToAuto;
game.broadcastAll(createDialog,player,event.videoId);
if(event.isMine()){
chooseButton(names);
}
else if(event.isOnline()){
event.player.send(chooseButton,names);
event.player.wait();
game.pause();
}
else{
switchToAuto();
}
"step 1"
game.broadcastAll(function(id,time){
if(_status.connectMode) lib.configOL.choose_timeout=time;
var dialog=get.idDialog(id);
if(dialog){
dialog.close();
}
},event.videoId,event.time);
var result=event.result||result;
for(var i=0;i<cards.length;i++){
if(cards.length==1) break;
if(!result.links.contains(cards[i].name)) cards.splice(i--,1);
}
player.showCards(cards,get.translation(player)+'整理出了以下经典');
"step 2"
player.chooseTarget(true,'将整理出的经典置于一名角色的武将牌上').set('ai',function(target){
if(target.hasSkill('xinfu_pdgyingshi')) return 0;
var player=_status.event.player;
var cards=_status.event.getParent().cards;
var att=get.attitude(player,target);
if(cards.length==1) return -att;
if(player==target) att/=2;
if(target.hasSkill('pingkou')) att*=1.4;
att*=(1+target.countCards('j')/2);
return att;
});
"step 3"
if(result.bool){
var target=result.targets[0];
player.line(target,'thunder');
target.addSkill('zhengjing2');
target.markAuto('zhengjing2',cards);
game.cardsGotoSpecial(cards);
game.log(player,'将',cards,'置于了',target,'的武将牌上');
}
},
ai:{
order:10,
result:{player:1},
threaten:3.2,
}
},
//恁就是仲村由理?
zhengjing2:{
trigger:{player:'phaseZhunbeiBegin'},
forced:true,
intro:{content:'cards'},
content:function(){
player.gain(player.storage.zhengjing2,'gain2','log','fromStorage');
delete player.storage.zhengjing2;
player.removeSkill('zhengjing2');
player.addTempSkill('zhengjing3');
player.skip('phaseJudge');
player.skip('phaseDraw');
},
},
zhengjing3:{},
//邓芝
jimeng:{
audio:2,
trigger:{player:'phaseUseBegin'},
Expand Down Expand Up @@ -4354,6 +4581,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
jimeng_info:'出牌阶段开始时,你可以获得一名其他角色的一张牌,然后交给该角色X张牌(X为你当前体力值)。',
shuaiyan:'率言',
shuaiyan_info:'弃牌阶段开始时,若你的手牌数大于1,则你可以展示所有手牌,然后你令一名其他角色交给你一张牌。',
zhengxuan:'郑玄',
zhengjing:'整经',
zhengjing_info:'出牌阶段,你可以整理卡牌。然后,你将整理出的卡牌置于一名角色的武将牌上。该角色的准备阶段获得这些牌,跳过此回合的判定和摸牌阶段且本回合内不能发动【整经】。',
zhengjing2:'整经',
}
};
});
4 changes: 2 additions & 2 deletions character/sp.js
Original file line number Diff line number Diff line change
Expand Up @@ -11743,7 +11743,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
},
recanshi:{
audio:2,
audio:'canshi',
trigger:{player:'phaseDrawBegin2'},
check:function(event,player){
if(player.skipList.contains('phaseUse')||!player.countCards('h',function(card){
Expand Down Expand Up @@ -11793,7 +11793,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
},
rechouhai:{
audio:2,
audio:'chouhai',
trigger:{player:'damageBegin3'},
forced:true,
check:function(){
Expand Down
22 changes: 17 additions & 5 deletions game/asset.js
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
window.noname_asset_list=[
'v1.9.100.1',
'v1.9.100.1.1',
'audio/background/aozhan_chaoming.mp3',
'audio/background/aozhan_online.mp3',
'audio/background/aozhan_rewrite.mp3',
Expand Down Expand Up @@ -2429,7 +2429,8 @@ window.noname_asset_list=[
'audio/skill/zhaohan1.mp3',
'audio/skill/zhaohan2.mp3',
'audio/skill/zhouxuan1.mp3',
'audio/skill/zhouxuan2.mp3', 'audio/skill/bazhen_ol_pangtong1.mp3',
'audio/skill/zhouxuan2.mp3',
'audio/skill/bazhen_ol_pangtong1.mp3',
'audio/skill/bazhen_ol_pangtong2.mp3',
'audio/skill/olniepan1.mp3',
'audio/skill/olniepan2.mp3',
Expand All @@ -2443,7 +2444,8 @@ window.noname_asset_list=[
'audio/skill/tsumugi_mugyu4.mp3',
'audio/skill/tsumugi_mugyu5.mp3',
'audio/skill/xinlianhuan_ol_pangtong1.mp3',
'audio/skill/xinlianhuan_ol_pangtong2.mp3','audio/skill/beizhan1.mp3',
'audio/skill/xinlianhuan_ol_pangtong2.mp3',
'audio/skill/beizhan1.mp3',
'audio/skill/beizhan2.mp3',
'audio/skill/fenglve1.mp3',
'audio/skill/fenglve2.mp3',
Expand All @@ -2454,7 +2456,8 @@ window.noname_asset_list=[
'audio/skill/xiying1.mp3',
'audio/skill/xiying2.mp3',
'audio/skill/yuanlve1.mp3',
'audio/skill/yuanlve2.mp3','audio/skill/chengzhang1.mp3',
'audio/skill/yuanlve2.mp3',
'audio/skill/chengzhang1.mp3',
'audio/skill/chengzhang2.mp3',
'audio/skill/rejiushi1.mp3',
'audio/skill/rejiushi2.mp3',
Expand Down Expand Up @@ -2493,7 +2496,8 @@ window.noname_asset_list=[
'audio/skill/tianxing1.mp3',
'audio/skill/tianxing2.mp3',
'audio/skill/xuanfeng_re_lingtong1.mp3',
'audio/skill/xuanfeng_re_lingtong2.mp3','audio/skill/kuanggu_ol_weiyan1.mp3',
'audio/skill/xuanfeng_re_lingtong2.mp3',
'audio/skill/kuanggu_ol_weiyan1.mp3',
'audio/skill/kuanggu_ol_weiyan2.mp3',
'audio/skill/reqimou1.mp3',
'audio/skill/reqimou2.mp3',
Expand All @@ -2515,6 +2519,12 @@ window.noname_asset_list=[
'audio/skill/shuaiyan2.mp3',
'audio/skill/zili_re_zhonghui1.mp3',
'audio/skill/zili_re_zhonghui2.mp3',
'audio/skill/zhengjing_boom.mp3',
'audio/skill/zhengjing_click.mp3',
'audio/skill/zhengjing_finish.mp3',
'audio/skill/zhengjing_guanju.mp3',
'audio/skill/zhengjing1.mp3',
'audio/skill/zhengjing2.mp3',

'font/huangcao.ttf',
'font/shousha.ttf',
Expand Down Expand Up @@ -3077,6 +3087,8 @@ window.noname_asset_list=[
'image/character/re_zhonghui.jpg',
'image/character/xin_chengpu.jpg',
'image/character/key_midori.jpg',
'image/character/dengzhi.jpg',
'image/character/zhengxuan.jpg',

'image/character/baiwuchang.jpg',
'image/character/baosanniang.jpg',
Expand Down
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