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hugo/feature/Reinforcer LottieView stays on #114

hugo/feature/Reinforcer LottieView stays on

hugo/feature/Reinforcer LottieView stays on #114

Triggered via pull request January 3, 2024 15:47
Status Failure
Total duration 11m 57s
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ci-linter-swiftformat.yml

on: pull_request
swiftformat
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swiftformat
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1 error and 10 warnings
swiftformat
Process completed with exit code 1.
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityProgressBar.swift#L1
Use specified source file header template for all files. (fileHeader)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityProgressBar.swift#L2
Organize declarations within class, struct, enum, actor, and extension bodies. (organizeDeclarations)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityProgressBar.swift#L8
Remove leading blank line at the start of a scope. (blankLinesAtStartOfScope)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityProgressBar.swift#L9
Organize declarations within class, struct, enum, actor, and extension bodies. (organizeDeclarations)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityProgressBar.swift#L10
Organize declarations within class, struct, enum, actor, and extension bodies. (organizeDeclarations)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityProgressBar.swift#L63
Organize declarations within class, struct, enum, actor, and extension bodies. (organizeDeclarations)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityViewViewModel.swift#L1
Use specified source file header template for all files. (fileHeader)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityViewViewModel.swift#L2
Organize declarations within class, struct, enum, actor, and extension bodies. (organizeDeclarations)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityViewViewModel.swift#L9
Remove leading blank line at the start of a scope. (blankLinesAtStartOfScope)
swiftformat: Modules/GameEngineKit/Sources/_NewSystem/Views/Activity/ActivityViewViewModel.swift#L10
Organize declarations within class, struct, enum, actor, and extension bodies. (organizeDeclarations)