♻️ (GameEngineKit): Refactor the way to handle dropZones in BaseScene #1446
Workflow file for this run
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# Leka - iOS Monorepo | |
# Copyright 2023 APF France handicap | |
# SPDX-License-Identifier: Apache-2.0 | |
name: Linter - License Checker | |
on: | |
pull_request: | |
types: [opened, synchronize, reopened] | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
jobs: | |
license_checker: | |
name: lint | |
runs-on: ubuntu-22.04 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v3 | |
with: | |
fetch-depth: 1 | |
lfs: true | |
- name: Install deno | |
uses: denoland/setup-deno@v1 | |
with: | |
deno-version: vx.x.x | |
- name: Check licenses in all files | |
run: | | |
deno run --allow-read https://deno.land/x/[email protected]/main.ts |