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Extend Winit window configuration, change default rendering colour #124

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merged 3 commits into from
Nov 1, 2023

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@panekj panekj commented Oct 26, 2023

…parent

@panekj panekj changed the title extend winit window creation, re-export winit, make wgpu render trans… Extend Winit window configuration, change default rendering colour Oct 26, 2023
@panekj panekj force-pushed the feature/winit-ext branch from f1b2fcc to 2b1a2d9 Compare October 26, 2023 21:26
@panekj panekj marked this pull request as ready for review October 27, 2023 22:22
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codecov bot commented Oct 27, 2023

Codecov Report

Merging #124 (3267438) into main (7fb3c9a) will decrease coverage by 0.03%.
Report is 2 commits behind head on main.
The diff coverage is 0.00%.

@@           Coverage Diff            @@
##            main    #124      +/-   ##
========================================
- Coverage   3.21%   3.19%   -0.03%     
========================================
  Files         54      54              
  Lines       9581    9642      +61     
========================================
  Hits         308     308              
- Misses      9273    9334      +61     
Files Coverage Δ
src/app.rs 0.00% <0.00%> (ø)
vger/src/lib.rs 0.00% <0.00%> (ø)
src/app_handle.rs 0.00% <0.00%> (ø)
src/window.rs 0.00% <0.00%> (ø)

... and 2 files with indirect coverage changes

📣 We’re building smart automated test selection to slash your CI/CD build times. Learn more

@@ -442,7 +442,12 @@ impl Renderer for VgerRenderer {
view: &texture_view,
resolve_target: None,
ops: wgpu::Operations {
load: wgpu::LoadOp::Clear(wgpu::Color::WHITE),
load: wgpu::LoadOp::Clear(wgpu::Color {
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maybe only do this if the window is transparent? also why a is 0.5 instead of 0.0?

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Is there such configuration? The transparency setting is for winit to signal to OS that it might be transparent.

also why a is 0.5 instead of 0.0?

my own custom thing, will fix in a bit

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Yeah that's what I meant, when the WindowConfig has transparent setting in it.

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I have no idea how I'm supposed to do that, winit doesn't even expose the transparency state in Window, only in WindowBuilder

@dzhou121 dzhou121 merged commit 40e1700 into lapce:main Nov 1, 2023
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@panekj panekj deleted the feature/winit-ext branch November 1, 2023 09:46
jrmoulton pushed a commit to jrmoulton/floem that referenced this pull request Nov 6, 2023
…apce#124)

* extend winit window creation, re-export winit, make wgpu render transparent

* format code

* fix transparency to 0.0
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2 participants