Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. Weโ€™ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added Seahorse Rash Game #4131

Open
wants to merge 5 commits into
base: main
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
35 changes: 35 additions & 0 deletions Games/Seahorse_Rash/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,35 @@
# **Game_Name**

--- Seahorse Rash

<br>

## **Description ๐Ÿ“ƒ**
<!-- add your game description here -->
- This game is just for fun to shootall mechanical fishes inside a sea by your very own muscular mechanical seahorse.

## **functionalities ๐ŸŽฎ**
<!-- add functionalities over here -->
- Navigate the seahorse up and down
- Shoot the fishes and gain points more than 50 under 30 seconds.
- IF you get hit by a fish then you get a special power up which increases your speed, bullets refilling speed and you can shoot using your tail also.
<br>

## **How to play? ๐Ÿ•น๏ธ**
<!-- add the steps how to play games -->
- Use
Up key: To take seahorse up.
Down key: To take seahorse down.
- Shoot the fishes by pressing the space bar.
<br>

## **Screenshots ๐Ÿ“ธ**

<br>
<!-- add your screenshots like this -->
<!-- ![image](url) -->

<br>

## **Working video ๐Ÿ“น**
<!-- add your working video over here -->
37 changes: 37 additions & 0 deletions Games/Seahorse_Rash/index.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Seahorse Rash</title>
<style>
@import url('https://fonts.googleapis.com/css2?family=Bangers&display=swap');
</style>
<link rel="stylesheet" href="./style.css">
</head>
<body>
<canvas id="canvas1"></canvas>

<!-- characters -->
<img id="player" src="/assets/Seahorse_Rash_Game/player.png">
<img id="angler1" src="/assets/Seahorse_Rash_Game/angler1.png">
<img id="angler2" src="/assets/Seahorse_Rash_Game/angler2.png">
<img id="lucky" src="/assets/Seahorse_Rash_Game/lucky.png">
<img id="hivewhale" src="/assets/Seahorse_Rash_Game/hivewhale.png">
<img id="drone" src="/assets/Seahorse_Rash_Game/drone.png">

<!-- props -->
<img id="projectile" src="/assets/Seahorse_Rash_Game/projectile.png">
<img id="gears" src="/assets/Seahorse_Rash_Game/gears.png">
<img id="smokeExplosion" src="/assets/Seahorse_Rash_Game/smokeExplosion.png">
<img id="fireExplosion" src="/assets/Seahorse_Rash_Game/fireExplosion.png">

<!-- environment -->
<img id="layer1" src="/assets/Seahorse_Rash_Game/layer1.png">
<img id="layer2" src="/assets/Seahorse_Rash_Game/layer2.png">
<img id="layer3" src="/assets/Seahorse_Rash_Game/layer3.png">
<img id="layer4" src="/assets/Seahorse_Rash_Game/layer4.png">

<script src="./script.js"></script>
</body>
</html>
Loading
Loading