Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dragon World Game #3219

Closed
wants to merge 5 commits into from
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Binary file added Dragon_Game/assets/Dragon_Game.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Dragon_Game/assets/Dragon_GameOver.mp3
Binary file not shown.
Binary file added Dragon_Game/assets/Dragon_Gamebg.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Dragon_Game/assets/Dragon_Gamee.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added Dragon_Game/assets/Dragon_Gamemusic.mp3
Binary file not shown.
Binary file added Dragon_Game/assets/Dragon_Gameopp.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
20 changes: 20 additions & 0 deletions Dragon_Game/index.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Dragon_Game</title>
<link href="https://fonts.googleapis.com/css2?family=Ubuntu:wght@300&display=swap" rel="stylesheet">
<link rel="stylesheet" href="style.css">
<script src="script.js"></script>
</head>
<body>
<div class="gameContainer">
<div class="gameOver">Welcome to Dragon Adventures</div>
<!-- <div class="gameOver">Welcome to iDragon - Created by Harry</div> -->
<div class="dino"></div>
<div id="scoreCont">Your Score: 0</div>
<div class="obstacle obstacleAni"></div>
</div>
</body>
</html>
73 changes: 73 additions & 0 deletions Dragon_Game/script.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,73 @@
score = 0;
cross = true;

audio = new Audio('Dragon_Gamemusic.mp3');
audiogo = new Audio('Dragon_GameOver.mp3');
setTimeout(() => {
audio.play()
}, 1000);
document.onkeydown = function (e) {
console.log("Key code is: ", e.keyCode)
if (e.keyCode == 38) {
dino = document.querySelector('.dino');
dino.classList.add('animateDino');
setTimeout(() => {
dino.classList.remove('animateDino')
}, 700);
}
if (e.keyCode == 39) {
dino = document.querySelector('.dino');
dinoX = parseInt(window.getComputedStyle(dino, null).getPropertyValue('left'));
dino.style.left = dinoX + 112 + "px";
}
if (e.keyCode == 37) {
dino = document.querySelector('.dino');
dinoX = parseInt(window.getComputedStyle(dino, null).getPropertyValue('left'));
dino.style.left = (dinoX - 112) + "px";
}
}

setInterval(() => {
dino = document.querySelector('.dino');
gameOver = document.querySelector('.gameOver');
obstacle = document.querySelector('.obstacle');

dx = parseInt(window.getComputedStyle(dino, null).getPropertyValue('left'));
dy = parseInt(window.getComputedStyle(dino, null).getPropertyValue('top'));

ox = parseInt(window.getComputedStyle(obstacle, null).getPropertyValue('left'));
oy = parseInt(window.getComputedStyle(obstacle, null).getPropertyValue('top'));

offsetX = Math.abs(dx - ox);
offsetY = Math.abs(dy - oy);

if (offsetX < 73 && offsetY < 52) {
gameOver.innerHTML = "Game Over - Reload to Play Again"
obstacle.classList.remove('obstacleAni')
audiogo.play();
setTimeout(() => {
audiogo.pause();
audio.pause();
}, 1000);
}
else if (offsetX < 145 && cross) {
score += 1;
updateScore(score);
cross = false;
setTimeout(() => {
cross = true;
}, 1000);
setTimeout(() => {
aniDur = parseFloat(window.getComputedStyle(obstacle, null).getPropertyValue('animation-duration'));
newDur = aniDur - 0.1;
obstacle.style.animationDuration = newDur + 's';
console.log('New animation duration: ', newDur)
}, 500);

}

}, 10);

function updateScore(score) {
scoreCont.innerHTML = "Your Score: " + score
}
86 changes: 86 additions & 0 deletions Dragon_Game/style.css
Original file line number Diff line number Diff line change
@@ -0,0 +1,86 @@
*{
margin: 0;
padding:0;
}
body{
background-color: red;
overflow: hidden;
}
.gameContainer{
background-image: url(Dragon_Gamebg.png);
background-repeat: no-repeat;
background-size: 100vw 100vh;
width: 100%;
height: 100vh;
}

.dino{
background-image: url(Dragon_Game.png);
background-repeat: no-repeat;
background-size: cover;
width: 233px;
height: 114px;
position: absolute;
bottom:0;
left: 52px;
}

.obstacle{
width: 166px;
height: 113px;
background-image: url(Dragon_Gameopp.png);
background-size: cover;
position: absolute;
bottom: 0;
left: 44vw;
}

.animateDino{
animation: dino 0.6s linear;
}

.obstacleAni{
animation: obstacleAni 5s linear infinite;
}

.gameOver{
position: relative;
top:63px;
font-size: 53px;
text-align: center;
font-family: 'Ubuntu', sans-serif;
}

#scoreCont{
font-size: 25px;
color: #54212f;
font-weight: bold;
position: absolute;
right: 45px;
top: 31px;
border: 2px solid black;
padding: 10px;
font-family: 'Ubuntu', sans-serif;
border-radius: 10px;
}

@keyframes dino{
0%{
bottom: 0;
}
50%{
bottom: 422px;
}
100%{
bottom: 0;
}
}

@keyframes obstacleAni{
0%{
left: 100vw;
}
100%{
left: -10vw;
}
}
3 changes: 0 additions & 3 deletions Games/FOLDER_README_TEMPLATE.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,3 @@
<!-- ![image](url) -->

<br>

## **Working video πŸ“Ή**
<!-- add your working video over here -->
Loading