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[Enhancement]: Alien_Invasion game doesn't work mismatch logic #2511

[Enhancement]: Alien_Invasion game doesn't work mismatch logic

[Enhancement]: Alien_Invasion game doesn't work mismatch logic #2511

name: Prevent Duplicate Issues
on:
issues:
types:
- opened
jobs:
prevent-duplicate-issues:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v2
- name: Set up Node.js
uses: actions/setup-node@v2
with:
node-version: '14'
- name: Install dependencies
run: npm install --prefix .github string-similarity
- name: Check for duplicate issue
id: check_duplicate
uses: actions/github-script@v4
with:
github-token: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
script: |
const newIssueTitle = context.payload.issue.title ? context.payload.issue.title.toLowerCase() : '';
const newIssueWords = newIssueTitle.split(' ');
const { data: issues } = await github.issues.listForRepo({
owner: context.repo.owner,
repo: context.repo.repo,
state: 'open',
per_page: 100 // Adjust the per_page value as per your requirements
});
const stringSimilarity = require('.github/node_modules/string-similarity');
let isDuplicate = false;
let duplicateIssueNumber = null;
let similarIssueNumber = null;
for (const issue of issues) {
if (issue.number === context.issue.number) {
continue; // Skip the current issue being checked
}
const existingIssueTitle = issue.title ? issue.title.toLowerCase() : '';
const existingIssueWords = existingIssueTitle.split(' ');
let matchedWordCount = 0;
for (const word of newIssueWords) {
let maxSimilarity = 0;
for (const existingWord of existingIssueWords) {
const similarity = stringSimilarity.compareTwoStrings(word, existingWord);
if (similarity >= 0.75 && similarity > maxSimilarity) {
maxSimilarity = similarity;
}
}
if (maxSimilarity >= 0.75) {
matchedWordCount++;
}
}
const similarityPercentage = (matchedWordCount / newIssueWords.length) * 100;
if (similarityPercentage >= 80) {
// Check if both current and similar issues have '[New Game]:' in the title
const hasNewGameTitle = newIssueTitle.includes('[new game]:');
const hasSimilarNewGameTitle = existingIssueTitle.includes('[new game]:');
if (hasNewGameTitle && hasSimilarNewGameTitle) {
isDuplicate = true;
duplicateIssueNumber = issue.number;
similarIssueNumber = issue.number;
break;
}
}
}
core.setOutput('is_duplicate', isDuplicate.toString());
core.setOutput('duplicate_issue_number', duplicateIssueNumber ? duplicateIssueNumber.toString() : '');
core.setOutput('similar_issue_number', similarIssueNumber ? similarIssueNumber.toString() : '');
- name: Close duplicate issue and comment
if: steps.check_duplicate.outputs.is_duplicate == 'true'
uses: actions/github-script@v4
with:
github-token: ${{ secrets.PERSONAL_ACCESS_TOKEN }}
script: |
const duplicateIssueNumber = parseInt('${{ steps.check_duplicate.outputs.duplicate_issue_number }}');
const { owner, repo } = context.repo;
// Close the newly created duplicate issue
await github.issues.update({
owner: owner,
repo: repo,
issue_number: context.issue.number,
state: 'closed'
});
// Get the issue opener's username
const openerUsername = context.payload.issue.user.login;
// Comment on the newly created duplicate issue
await github.issues.createComment({
owner: owner,
repo: repo,
issue_number: context.issue.number,
body: `Hey @${openerUsername}! \nWe are already having a similar game request in #${duplicateIssueNumber} 👀 \nMake sure you come up with a cool unique idea 😀 \n Waiting for your new game idea 💗.`
});
console.log(`Closed the duplicate issue #${duplicateIssueNumber}.`);
- name: Skip if not a duplicate issue
if: steps.check_duplicate.outputs.is_duplicate != 'true'
run: echo "Not a duplicate issue. Skipping..."