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15 add winforms map support (#16) #36

15 add winforms map support (#16)

15 add winforms map support (#16) #36

Re-run triggered November 20, 2023 23:38
Status Failure
Total duration 3m 42s
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main.yml

on: push
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10 errors and 19 warnings
Build, Test & Deploy: _src/GameFramework.UI.Forms/Core/ProgramCore2D.cs#L1
The type or namespace name 'Application' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/ACustomShape.cs#L5
The type or namespace name 'Configuration' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.Forms/Core/ProgramCore2D.cs#L2
The type or namespace name 'Board' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/Core/GameApp2D.cs#L2
The type or namespace name 'Application' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/Core/GameApp2D.cs#L3
The type or namespace name 'Board' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/Core/GameApp2D.cs#L4
The type or namespace name 'Configuration' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.Forms/Core/ProgramCore2D.cs#L3
The type or namespace name 'Configuration' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/Core/GameApp2D.cs#L5
The type or namespace name 'Core' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/Map/WpfMapControl.cs#L6
The type or namespace name 'Impl' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build, Test & Deploy: _src/GameFramework.UI.WPF/Map/WpfMapControl.cs#L7
The type or namespace name 'Map' does not exist in the namespace 'GameFramework' (are you missing an assembly reference?)
Build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, battila7/get-version-action@v2, actions/setup-java@v1, actions/cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The following actions uses node12 which is deprecated and will be forced to run on node16: battila7/get-version-action@v2, microsoft/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build, Test & Deploy: _src/GameFramework.UI.Avalonia/GameFramework.UI.Avalonia/ViewLocator.cs#L10
Nullability of reference types in type of parameter 'data' of 'Control ViewLocator.Build(object data)' doesn't match implicitly implemented member 'Control? ITemplate<object?, Control?>.Build(object? param)' (possibly because of nullability attributes).
Build, Test & Deploy: _src/GameFramework.UI.Avalonia/GameFramework.UI.Avalonia/ViewLocator.cs#L10
Nullability of reference types in type of parameter 'data' of 'Control ViewLocator.Build(object data)' doesn't match implicitly implemented member 'Control? ITemplate<object?, Control?>.Build(object? param)' (possibly because of nullability attributes).